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184526345
- 本原代码集是对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之外执行程序,必须复制所需位图及模型文件。内含r-primitive code of computer graphics programming p
计算机图形算法演
- 计算机图形算法演示 包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。-computer graphics algorithms demonstration included painting line, anti-aliasing straight Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3
多变形填充
- 本程序是一个填充多边形的程序,采用逐行扫描,并判断是否在多边形内,若是,则填充颜色,反之不填充。-this procedure is a process filled polygons, progressive scan and determine whether the polygon, and if so, were filled with color, contrast not filled.
三.非自交多边形扫描转换及区域填充扫描线算法
- 二维非自交多边型的扫描转换算法及区域填充算法-two-dimensional self multilateral type of scan conversion algorithm and regional filling algorithm
FILL
- 多边形填充算法 ,用turbo c2.0开发-polygon filling algorithm polygon filling algorithm, developed with turbo c2.0
扫描线算法生成多边形
- 扫描线算法填充多边形
用OpenGL实现扫描线算法填充多边形的源代码
- 这是计算机图形学中用OpenGL实现扫描线算法填充多边形的源代码-This is a computer graphics using OpenGL implementations scan line polygon filling algorithm source code
duobianxingsaomiao.rar
- 用多边形扫描线填充算法,实现对多边形围成区域的填充。,Filled with polygon scan line algorithm for polygon filling surrounding region.
案例6-多边形有效边表填充算法
- 多边形有效边填充的算法,能实现,调试无错误,关于图形学方面的-Effective edge polygon fill algorithm, to achieve, debugging error-free, on the graphics aspects of
duobianxingtianchongsuanfa
- 扫描线法多边形填充算法,是计算机图形学中基本的作图算法-Scan line polygon fill algorithm method is the basic mapping computer graphics algorithms
POLYGON
- OpenGL多边形填充程序源代码,实例,多样填充-OpenGL polygon fill, source code, examples, various filling
javaline3
- 用JAVA实现的多边形填充。单击画多边形的边,双击围成多边形,三击开始填充。并且可以修改多边形边的颜色,填充色。-Implemented with JAVA polygon fill. Click the picture side of the polygon, double-click the enclosed polygon, three-hit start filling. And can modify the color of the polygon edges, filled with
exer2
- 多边形有效边表填充算法的实现,设计了活性边表、桶的数据结构,利用动态链表实现了填充算法。在VC6.0下实现。-Effective edge polygon fill algorithm implementation table, side table designed activity, the data structure barrels, the use of dynamic linked list implementation of the filling algorithm. At un
PolyGon
- 通过实现光栅图形学经典的多边形填充算法,深入理解光栅图形学的原理。实现了逐点判断法、扫描线算法、边缘填充算法-Raster graphics by implementing the classical polygon filling algorithm, in-depth understanding of the principles of raster graphics. Judge realized point by point method, scan line algorithms, e
ScanLineFillAlgorithm
- 扫描线填充算法画多边形 说明: 可以是边相交的多边形-Scan Line Fill Algorithm
DDT
- 图形平移,旋转,缩放,对称变换,基本图形包括DDA直线,圆,曲线,多边形生成,多边形填充,立方体旋转-Graphic change, the basic graphics generation, rotating cube
tianchong
- 实现多边形区域扫描线填充的有序边表算法,并将实现的算法应用于任意多边形的填充,多边形的顶点可由键盘输入或鼠标拾取,填充要准确,不能多填也不能少填。 要求掌握边形区域扫描线填充的有序边表算法的基本原理和算法设计,画出算法实现的程序流程图,使用C或者VC++实现算法,并演示。 -Scan-line polygon fill the region to achieve the orderly side of the table algorithm, and the algorithm is a
gui16
- 对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。在gui16下建立 release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之 外执行程序,必须复制所需位图及模型文件。-Practice of computer graphics programming, including drawing a straight line, anti-aliasing line, circle,
PolygonFill
- 实现多边形的种子及扫描线的填充算法,同时实现画圆 、直线的功能-To realize Polygon fill and Ellipse 、Line
shangchuan
- n皇后算法,多边形裁减,正方体旋转,三角形的绘制与填充,画虚的直线和曲线-n Queen s algorithm, polygon reduction, cube spins, drawing a triangle with the filling, painting imaginary straight lines and curves