搜索资源列表
zhaose
- 点击鼠标切换模式,有 点着色 共拥有6种图元-Click the mouse to switch modes, a little color has a total of six kinds of elements ~ ~
ImageRender
- 利用vc++编程实现对输入图像的着色处理,可以通过设置RGB各个分量的值来实现着色,也可恢复源图像-Use vc++ programming of the input color image processing, you can set the RGB values ??of each component to achieve the coloring, but also restore the source image
C0Compiler
- 用c写的c0文法的编译器,基本块内部的公共子表达式删除(DAG图);全局寄存器分配(引用计数或着色算法);数据流分析(通过活跃变量分析,或利用定义-使用链建网等方法建立冲突图)代码生成时合理利用临时寄存器(临时寄存器池),并能生成较高质量的目标代码;生成X86汇编 -C0 written grammar with c compiler
jewel1
- 这是一个旋转的立体五角星图案,运用了索引,着色,光照,旋转等方面的技术。对D3D初学者入门有一定的帮助。-This is a rotating three-dimensional five-pointed star pattern, using the index, color, light, rotation and other aspects of technology. Getting Started on the D3D be helpful for beginners.
SeaWater
- D3D高级着色语言 海面效果的实现 包含水波算法和光照效果的实现-D3D effect of high-level shading language implementation of the sea wave algorithm and the lighting effects include the realization of
fresh
- 一个渲染动态水面的程序,利用顶点着色器和像素着色器实现了真实波浪起伏效果,逐像素freshel效果-A dynamic surface rendering of the procedure, and use vertex shader and pixel shader effects to achieve real undulating waves-by-pixel freshel results
GLSLSimple
- openGL着色语言的示例,通过glsL改变实体的颜色和位置,以及纹理坐标。-the example of glsl,this program can change the color and position by Shader
draw
- 一个画图程序,可以设置线宽和着色。比较简单,仅供初学者参考。-A drawing program, you can set line width and coloring. Relatively simple, for beginners reference.
tuxing
- 用汇编语言实现画图功能,包括圆,方,三角形,直线。而且能着色,移动,
fourColor
- 利用栈比较方法解决给地图着色的四色问题,从结果分析上看,此算法优于一般的搜索算法。-Comparison to solve using the stack to the coloring of the four-color map, from the results of point of view, this algorithm is better than general search algorithm
shader
- 一个glsl着色例子,包括五个球体的glsl着色-A glsl shader examples, including five sphere glsl shader
Image_Processing_GPU
- 本程序借助OpenGL及其高级着色语言GLSL实现了图像降噪,锐化,对比度增强等图像处理操作!-With this procedure and its high-level shading language GLSL OpenGL implementation of image noise reduction, sharpening, contrast enhancement and other image processing!
sl-5.4.13.tar
- 三角形格网的生成,简化源代码。包括索引方法,着色、压缩等功能-Triangle grid generation, to simplify the source code. Including indexing methods, rendering, compression and other functions
Java_3D_Source
- Java 3D是Java语言在三维图形领域的扩展,是一组应用编程接口(API)。利用Java 3D提供的API,可以编写出基于网页的三维动画、各种计算机辅助教学软件和三维游戏等等。利用Java 3D编写的程序,只需要编程人员调用这些API进行编程,而客户端只需要使用标准的Java虚拟机就可以浏览,因此具有不需要安装插件的优点。 JAVA 3D从高层次为开发者提供对三维实体的创建、操纵和着色,使开发工作变得极为简单。同时,JAVA 3D的低级API是依赖于现有的三维图形系统的,如Direc
SamepleGame
- 往上找到的一个direct3D的游戏引擎例子,分享给大家。包括地图生成与着色渲染,人物模型加载渲染,移动攻击。建筑模型的加载渲染。简单怪物的主动攻击。 模型的碰撞检测。 是用来学习directX的好例子, VS2010编译, 需要自行配置direct3D环境.-Up to find a direct3D game engine example for everyone to share. Including map generation shader, character models load
vrml-browser
- wrl文件载入并进行多种方式的渲染绘制着色,smooth、flat、normal、light等。-wrl file loading and rendering a variety of ways to draw colored, smooth, flat, normal, light and so on.
ctf_blueflag
- 蓝色漂动的旗帜,高级着色器语言(HLSL)fx效果文件源码及所用到的纹理图片-Blue banner floating, high-level shader language (HLSL) fx effect files source and used in texture image
blue_telep
- 蓝色暴风之眼,高级着色器语言(HLSL)fx效果文件源码及所用到的纹理图片-Blue Eye of the Storm, a high-level shader language (the HLSL) fx effect files source and used in texture image
QuickSharp-SDK-2.0.0.12565
- QuickSharp是一个很小型的 C# 集成开发环境,提供了一个代码编辑器,主要功能有代码自动完成、语法着色、内置编译和执行、支持 ASP.NET 和 SQL Server 、MySQL 和 SQLite 数据库。-QuickSharp is a very small C# integrated development environment, provides a code editor, the main function code completion, syntax coloring,
CG
- 基于VC6.0编写的MFC计算机图形学程序编写,实现了如下功能: (1)画直线、画多边形、画圆、画字符 (2)对多边形进行填充 (3)图形裁剪 (4)图形的几何变换 (5)三维图形的消隐及着色 -Prepared based on VC6.0 MFC computer graphics programming, to achieve the following functions: (1) draw a straight line, draw the polygon, c