搜索资源列表
FIN
- 这个是我原创的Direct走迷宫程序,迷宫是动态生成的,算法也全部是自己写的,第一次发布,对于学习Direct的人很有参照价值-this is my original Direct Maze procedure, the maze is dynamically generated, algorithm also write all their own, the first release, the study is full of Direct reference value
FK
- 俄罗斯方块VC编程,不过算法比较简单,没有优化-Tetris VC programming algorithm is relatively simple, however, has not been optimized
VBKing
- 这是我的课程设计报告,本来是用VB设计一个界面出来,里面包含多种小游戏的,可惜删了,只剩下一份报告,里面包含了各个小游戏的程序算法代码:回溯法求解皇后问题、冒泡法的算法描述、快速排序法、二叉排序树(这里用C语言描述)、顺序查找算法、二分法查找、二叉排序树查找(这里用C语言描述)-This is my course design, originally designed with VB is an interface, and which contains a variety of small g
8shumayouxi
- 常用搜索算法原代码 (8数码游戏) \".\\Release\\DialogInput.obj\" \".\\Release\\DlgDepth.obj\" \".\\Release\\DlgWait.obj\" \".\\Release\\JiuG.obj\" \".\\Release\\Jiugong.obj\" \".\\Release\\JiugongDlg.obj\" \".\\Release\\StdAfx.obj\" \".\\Release\\Ji
vc11184323424
- 扫雷程序外挂,真正的算法实现(非读内存方法),高级最快3~5秒,有具体的算法解释说明-mine external procedures, the real algorithm (read non-memory approach), the fastest three senior ~ 5 seconds, a specific explanation of the algorithm
Axing222
- 简单实现了A*寻路算法,运行时单击鼠标随机生成始点和终点,然后寻找到始点到终点的最短距离。-simple achieved A * search algorithm Road, at the click of the mouse running randomly generate starting point and destination, then find the starting point of the shortest distance between the end.
qddown_vc11184323424
- 自动扫雷程序本程序的算法没有采用匹配模式,基本上可以完成大多数情况的高级扫雷(初级和中级布局情况过于简单,不值得讨论)-automatic clearance procedure of the proceedings did not use matching algorithm model, basically completed most of the senior mine (primary and secondary distribution of too simple and not w
20041122
- 一个俄罗斯方块游戏(短小精悍),用了一种非常简洁的算法进行设计,如需请下载参考源码。-a Tetris games (short and pithy), with a very simple algorithm for the design, For download information source.
five436
- 本代码是一个完整的小游戏,界面美观,其中的人工智能算法也很值得参考学习. -the code is a complete mini-games, beautiful interface, artificial intelligence algorithms which are worth learning.
vc11184
- 自动扫雷器。由程序算法进行扫雷。高级可以在5秒内扫出来。
aipincaihuiying
- 爱拼才会赢,一个类似俄罗斯方块的游戏,是一种拼图游戏,拼图的算法比较特殊,值得一看。-Wimbledon, similar to a Rubik's cube of the game is a pieces of the jigsaw Puzzles algorithm rather special overseas.
hitBall
- 包含整个工程文件和可执行文件! state.h中含有迷宫算法!大家可以看看!这也是整个程序的关键所在!-whole project includes documents and executable files! State.h contains maze algorithm! We can see ! This is the key to the whole process!
bwchecher
- 用c++编的黑白棋游戏,虽然界面不好看,但是算法还算是挺聪明的,-c series with the game reversi, although it does not look good interface, but still algorithm is quite clever.
hitBall2
- 再来一个碰碰球小游戏!里面有两个关键的算法:迷宫算法外( findPath())和递归回搠的算法( SameBall() )-then fondled a ball game! There are two key algorithms : outside the maze algorithm (findPath ()) and recursive algorithm to daub (SameBall (
JavaSwing_lianliankan
- Java Swing 版的连连看,适合刚入门的朋友学习,里面包含了一些算法,布局,通过阅读代码你或许有很大的收获。-Java Swing version of the 1000 block of Terry Avenue, suitable for beginners friends learning, which contains a number of algorithms, layout, read code you may have achieved a lot.
24dian1
- VC开发的游戏,算法简单而有效,可以解决24点中的经典问题-VC development of the game, is simple and effective, can solve 24 points of the classic issues
Black_White_Chess
- 一个黑白棋的游戏,可以选择难度。 主要用到了一些常用的搜索算法-a game, we can choose more difficult. Main uses some of the commonly used search algorithm
fiveziqiyouxi
- 5子棋的游戏,不知道有没有重复,但这的确是我自己编写的,单文档界面,算法特别是边界的处理上,不算太好。但也有可学习之处。-five-chess game, I do not know any repetition, but this is really my own preparation, a single document interface Special Algorithm for the treatment of the border, is not very good. But th
MagicCubeDos
- 魔幻方程序VC++,包含二个优化魔方算法。-magical side VC procedures, including two Cube optimization algorithm.
pukepai_withoutdebug
- 24点游戏的界面和算法,点START按扭随机发牌,点CHECK按扭给出答案-24 points of the game interface and algorithms, random point START buttons licensing point CHECK buttons give an answer