搜索资源列表
Skeletal-Animation
- 骨骼动画教学代码,directX9.0实现,只供初学者使用-Skeletal animation tutorial code, directX9.0 achieve, only beginners
RoleMove.rar
- Visual C++/DirectX9 3D游戏开发引导的一个骨骼动画例子,Visual C++/DirectX9 3D game development as a guiding example of skeleton animation
SkeletalAnimation
- 一个基于骨骼动画bvh文件,obj文件的三维人体运动程序,c++opgl,有演示程序和源码skinAndskelet-A skeleton-based animation bvh file, obj file of the three-dimensional human motion program, c++ opgl, a demo program and source code skinAndskelet
cal3d
- 3dsmax导出插件cal3d,专门导出骨骼动画,以在osg中载入-3dsmax export plug-in cal3d, special exporting skeletal animation, to the inclusion in the osg
osgcal
- osgcal源代码,用osgcal可以在osg中实现骨骼动画。-osgcal source code can be used osgcal osg achieve skeletal animation.
AdvancedAnimationwithDirectX
- DirectX高级动画编程-源代码,详细讲解了如何实现帧动画,骨骼动画,面部动画等-DirectX advanced animation programming- source code, detailed account of how to achieve frame animation, skeleton animation, facial animation, etc.
X-animation
- 这个项目实现了directx中X文件骨骼动画的加载-The project achieved directx skeletal animation in the loading X files
mdl_loader
- MDL游戏模型加载代码,CS骨骼动画加载,对于研究CS模型的研究非常有帮助。-MDL game model loading code, CS skeletal animation to load, for the study of CS model is very helpful.
animation
- OSG简单骨骼动画,简单模拟人体手臂的骨骼运动,其中包含skeleton 和bone两种类型-simple skeleton animation based OSG
GameEngine
- 基于DirectX编写的3D软件框架,实现了天空盒、雾化、雪花粒子特效、摄像机漫游、骨骼动画、广告牌技术等,供新手学习用。-DirectX 3D software written framework the skybox, atomization, snow particle effects, camera roaming, skeletal animation, billboards technology for novices to learn.
Cal3D
- 人体骨骼动画,对初学者很有帮助,希望大家能从中有所收获-Human skeletal animation, useful for beginners, I hope you gain something from
NotWOW
- D3D游戏DEMO,很像WOW风格,有LOD,有场景管理,有骨骼动画-The DEMO, D3D game, much like the WOW style, LOD, scene management, skeletal animation
opengl-animation
- opengl导入骨骼动画,实现3D开发 模型交互-opengl animation specimen
osgCal_VCProject
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统 Cal3d:基于骨骼的角色动画实现 osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。 osgCal官方没有VC工程,上传的是我自己做的! -OpenSceneG
UseSkinMeshClass
- Windows dx sdk 高级蒙皮骨骼动画网格模型的例子,本例子是关于蒙皮骨骼动画的计算方法的动画实例,可以帮助你更好的理解骨骼蒙皮动画计算-Senior Windows dx sdk skin mesh skeleton animation examples, this example is the skin on the calculation of the skeleton animation animated example, I can help you better unders
ANIMOTION
- 使用OGRE进行骨骼动画的控制demo。需要目标机器支持ogre环境,并且项目设置中进行修改-OGRE animation used for the control of skeletal demo. Ogre machines to support the needs of the target environment, and modify the project settings
3DARPGDemo(VC)
- 屏幕坐标反向变换到3D坐标 应用DirectX9,展示了如何载入和显示.X文件里的骨骼动画。-Inverse transform screen coordinates to 3D coordinates application DirectX9, shows how to load and display. X documents in the skeleton animation.
bloddd_skeleton
- 人体骨骼动画观察器,从中可学习骨骼的设计方法。-Human skeletal animation viewer, from which I learned bones design methods.
human-motion-code
- 基于人体骨骼动画设计方法,x文件设计有不足之处。-Design method based on human skeletal animation, x document design inadequacies.