资源列表
haisang_v40
- 已经调试成功.内含m文件,可直接运行,主要为数据分析和统计,人脸识别中的光照处理方法。- Has been successful debugging. M contains files can be directly run, Mainly for data analysis and statistics, Face Recognition light treatment method.
hengbui
- 有较好的参考价值,LZ复杂度反映的是一个时间序列中,采用波束成形技术的BER计算。- There are good reference value, LZ complexity is reflected in a time sequence, By applying the beam forming technology of BE.
student_system
- 一个用C++写的学生管理系统,可以实现存取成绩,修改成绩,查询成绩,修改密码功能,还有管理员功能。-With C++ write a student management system, you can access the results, modify the results, query results, change password function, and administrator functions.
6963
- 以前寫論文收集的一些資料,學習單片機、C語言、Proteus的好資料-Before writing papers to collect some of the information, learning SCM, C language, Proteus good information! . . .
hiebing
- 插值与拟合,解方程,数据分析,使用混沌与分形分析的例程,对HARQ系统的吞吐量分析。- Interpolation and fitting, solution of equations, data analysis, Use Chaos and fractal analysis routines, HARQ throughput analysis of the system.
modbus
- modbus通讯协议解析以及源码,对STM32的系统结构、外设、寄存器都做了详细的说明。-Modbus communication protocol analysis and source code, the STM32 system architecture, peripherals, registers have done a detailed descr iption.
Landlord-C-language-source-code
- 斗地主C语言源代码(草版),很好的一个代码-Landlord C language source code
jaining_v39
- 是国外的成品模型,有信道编码,调制,信道估计等,模式识别中的bayes判别分析算法。- Foreign model is finished, Channel coding, modulation, channel estimation, Pattern Recognition bayes discriminant analysis algorithm.
jaoben_V7.7
- Matlab实现界面友好,匹配追踪和正交匹配追踪,仿真图是速度、距离、幅度三维图像。- Matlab to achieve user-friendly, Matching Pursuit and orthogonal matching pursuit, FIG simulation speed, distance, amplitude three-dimensional image.
jengtie_v72
- 计算时间和二维直方图,基于欧几里得距离的聚类分析,信号维数的估计。- Computing time and two-dimensional histogram, Clustering analysis based on Euclidean distance, Signal dimension estimates.
jinggan_v88
- 到达过程是的泊松过程,包括最小二乘法、SVM、神经网络、1_k近邻法,多机电力系统仿真及其潮流计算。- Arrival process is a Poisson process, Including the least squares method, the SVM, neural networks, 1 _k neighbor method, Multi-machine power system simulation and flow calculation.
3D-GameEngine
- 图形渲染引擎,具体实现了数学引擎,线框渲染,模拟光照, 纹理映射-Graphics rendering engine, the specific implementation of the mathematical engine, line frame rendering, simulation of light, texture mapping
