资源列表
Sample01
- 利用DirectDraw创建双表面。DirectDraw允许用户直接对显示内存操作,支持硬件位块传输、硬件覆盖、表面翻转、纹理映射和镜像。-using DirectDraw create dual surface. DirectDraw allows users to direct memory operation, support hardware bit block transfers, hardware coverage, reversed the surface, texture map
Sample02
- 使用DirectDraw画线。表面是一个按线性排列的内存块,它可以用一个char数组来描述。通过调用IDirectDrawSurface::Lock()方法,就可以访问与每个表面相关的内存。-using DirectDraw line drawing. The surface is a linear arrangement on the block of memory, it can use a char array to describe. By calling IDirectDrawSurf
Sample03
- 使用DirectDraw画多边形。DirectDrawSurface接口的优点是能够调用GDI,仅需4个函数就可以在DirectDraw中画多边形。-using DirectDraw painting polygon. DirectDrawSurface advantage of the interface can call GDI, only four can function in DirectDraw draws polygons.
Sample04
- 在DirectDraw中显示位图。这个例子演示了如何在全屏模式中调用GDI,让用户确定显示图像,并在DirectDraw对象的表面上绘制此图像。-in DirectDraw showed bitmap. This example demonstrates how the full-screen mode called GDI, enabling users to identify and display images, and DirectDraw object on the surface m
Sample05
- 在DirectDraw中使用调色板。调色板只有在使用8位显示模式时才起作用,因此在设置显示模式时要特别注意。-DirectDraw use in the palette. The use of the palette only eight showed only role model, the model set up to show special attention.
Sample06
- 使用Direct3D创建三角形。本程序只创建一个简单的三角形,但是却包含了在c++builder中使用Direct3D的基本步骤。-use Direct3D create triangles. This procedure will only create a simple triangle, but it contains c builder in the use of Direct3D basic steps.
Sample07
- 使用Direct3D创建旋转立方体。本程序的核心是LoadMeshs()函数。-use Direct3D create rotating cube. This procedure is the core of LoadMeshs () function.
Sample08
- 使用DirectSound播放声音。DirectSound全部是播放声音效果所需要的,可以把它看作控制所有声音的API。-broadcast voices. DirectSound all play a sound effect is needed, it can be taken as the voice of all control API.
GetMACNETBIOS2
- 获取网内所有计算机的MAC地址,能够轻松获得网卡信息-access to all the computer network MAC address, easy access to information card
使用ATL创建进程内组建获得操作系统的版本
- 一个ATL进程内的组建,能够清晰体现 组建的原理 -a process of formation, a clear expression to the principle established
reitp
- 用VC中RichEidt写的文本编辑器,有自动换行等功能.对写文本编辑器的朋友还是很有帮助的-with VC RichEidt written text editor, auto line capabilities. To write a text editor or a helpful friend
CHSMenu v3.8 Source
- 通过控制 Windows 窗口实现的菜单,基本实现了原 Windows 菜单的功能。程序中由类 CHSMenu 实现菜单的基本功能,并在原有基础上派生类 CHSMenuPro,扩展了菜单外观的可视效果。代码和结构比较清晰。大部分类方法及其使用与 CMenu 相同。在 HSGraphics 中有一些可重用函数代码,可以简单实现一些图像处理功能。-through control of the Windows menu achieved and the basic realization of the
