资源列表
3D_keyAnim
- 用Direct9写的一个球的关键帧动画例子-Direct9 write with a ball keyframe animation examples
3D_chengjiedonghua
- 这是Direct9写的一个承接动画的例子-This is a written undertaking Direct9 animation examples
Cube
- 用D3D编写的旋转的正方体,有利于D3D初学者学习-D3D prepared with the rotation of the cube will help beginners learn D3D
SourceCode
- 解析CS骨骼动画的万能类,只要随便搭建一个环境就可以使用。-Analysis of CS omnipotent skeleton animation category, as long as the structures of a casual environment you can use.
4drawSky
- 利用directx 编程创建一个游戏场景的天空包围盒。-Use directx game programming to create a sky scene bounding box.
particleSystems
- 本程序是使用DirectX制作的一个粒子系统,供大家参考学习-This procedure is the use of DirectX produced by a particle system for your learning
heightmapTerrain
- Directx中利用高度图实现场景中地形-The use of DirectX scene to achieve a high degree of topographic map
citySceneManagement
- 在DirectX中,实现城市场景管理,车辆交通模拟-In DirectX, the realization of the city scene management, and vehicular traffic simulation
Special_Effects_Game_Programming_with_DirectX_11-1
- DirectX特效游戏程序设计 [美]M.麦卡斯基 著 柯鹏 译 源代码11-17-Effects DirectX game programming [U.S.] M. McAskie柯鹏the translation of source code 11-17
shibie
- 利用directshow技术控制摄像头,并可以检测图像中红色的区域,并标记出来-Use DirectShow technology to control the camera and can detect images in the red region, and marked
SourceCodes
- DirectShow务实源代码,来自DirectShow务实精选书籍,经典代码啊!-Pragmatic DirectShow source code, from a pragmatic DirectShow Featured books, classic code ah!
d3ddemo00
- 简单的实验d3d窗口的初始化,d3d初学者学习d3d制作的必经阶段.在运行时不要忘记设置sdk的包含文件跟库文件的路径-Simple experimental D3D initialization window, d3d beginners learning D3D production to go through. In the run-time settings sdk not forget the include file with the library file path
