资源列表
CollisionTypes
- Different collision types
Gravity
- Some simple game physics. Gravity
ParticleDemo
- A couple of Directx particle simulations
DirectXWindow
- A simple DirectX window
DirectXFullscreen
- Going into full screen mode in DirectX
ScrollingBitmap
- How to scroll a bitmap c++ and directX
ParallaxScroll
- Parallax scrolling in c++ and DirectX
DirectXDeviceCapabilities
- DirectX Device Capabilities C-DirectX Device Capabilities C++
farbrausch-fr_public-original-148-g0260eeb
- Farbrausch intro group give away code. A lot of source coge samples.
VirtualCamera
- dirx show 实现的虚拟摄像头软件,别人那拿来的,不是我的原创,希望对大家有所帮助。
ooc_svo_builder-master
- some libraries. about voxel, volume rendering, octr-some libraries. about voxel, volume rendering, octree
LoadMesh
- 使用Direct3D实现了.X文件的加载并且显示。-Use Direct3D to achieve a load .X file and displays.
