资源列表
CSharp-using-Windows-API-
- 用C#调用Windows API和其它进程通信 -C# to call the Windows API and other process communication
ProcessMonitor
- 利用wtl写的一个进程监控器,实现进程查看,关闭等功能-ProcessMonitor by wtl
MultiThread1
- 多线程编程,建立一个基于对话框的工程MultiThread1,在对话框IDD_MULTITHREAD1_DIALOG中加入两个按钮和一个编辑框,两个按钮的ID分别是IDC_START,IDC_STOP -Multi-threaded programming, the establishment of a dialog-based project MultiThread1 in the dialog box IDD_MULTITHREAD1_DIALOG add two buttons and a
MultiThread3
- MultiThread3将演示如何传送一个指向结构体的指针参数-MultiThread3 will demonstrate how to send a pointer to a structure pointer parameter
MultiThread4
- MultiThread4,测试在Windows下最多可创建线程的数目。建立一个基于对话框的工程MultiThread4-MultiThread4, testing under Windows up to create the number of threads. The establishment of a dialog-based project MultiThread4
MultiThread6
- 建立一个基于对话框的工程MultiThread6,在对话框IDD_MULTITHREAD6_DIALOG中加入一个按钮IDC_UI_THREAD,标题为“用户界面线程” 右击工程并选中“New Class…”为工程添加基类为CWinThread派生线程类CUIThread。-Establishment of a dialog-based project MultiThread6 the dialog IDD_MULTITHREAD6_DIALOG a button IDC_UI_THREAD,
MultiThread10
- 建立一个基于对话框的工程MultiThread10,多线程编程-The establishment of a dialog-based pr
Code1
- 事件内核对象、关键代码段(临界区)的讲解,以及在多线程同步中的应用。在Windows下编写基于消息的网络应用程序,掌握阻塞与非阻塞网络程序的编写,理解在Windows平台下,采用异步选择机制可以提高网络应用程序的性能。-Event object, key code segment kernel (critical area) explanation and the application in a multithreaded synchronization. Under Windows base
Code1
- 详细讲解进程间通讯的四种方式:剪贴板、匿名管道、命名管道和邮槽。并比较分析这几种进程间通信的优点和缺点。-Detailed interpretation of the process of communication between four ways: the clipboard, anonymous pipe, named pipe and mail slot. And comparative analysis of the process of the communication betw
HRF
- 操作系统-高响应比优先算法,自己写的,保证运行-Operating system- high response than the first algorithm, write their own to ensure the run
p_c
- 进程的状态描述(运行,就绪,阻塞)以及调度问题,包括PCB的变化情况。-The state descr iption of the process (running, ready, blocked), as well as scheduling problems, including changes in the PCB.
p_c
- 生产者消费者问题,生产者向缓冲区写,通过进程间的同步,消费者读出缓冲区中的内容。-Producers and consumers, producers write to the buffer, through inter-process synchronization, consumers read out the contents of the buffer.
