资源列表
ch2_2
- 关于DDraw基本概念3,如表面、flip、blt等-3 on the basic concepts of DDraw, such as the surface, flip, blt, etc.
ch2_3
- ddraw第三部分3,基本概念,如GDI等-ddraw third part 3, the basic concepts, such as GDI, etc.
ch2_4
- ddraw基本概念4,关于文字等简单操作的流程-ddraw basic concept of 4, on the text, such as simple process
FrameGrabbed
- frame grabbed direct x visual c++ windows-frame grabbed
VCandirecshowsetting
- VC++和Directshow的配置问题-VIsualC++and direcshow setting
vcanddirecshowmakingheadandcpp
- visual c++ 和Directshow开发视频采集的头文件和类实现文件-VIsualC++anddirectshowcapturehandcpp
lab
- directx 2d example and direct sound
BasedDirectShowVideoConferencing
- 基于directshow的视频会议程序,代码用c++写,能实现点对点的音视频通话,有摄像头.麦克风即可-Directshow-based video conferencing program, code using c++ to write, to achieve peer-to-peer audio and video calls, a camera. Microphone can
dx9_sound_test
- 利用dx9测试声卡的源码,要dx9支持(安装dx9)-Test sound use of dx9,must install dx9
Lights
- 用DirectX9.0c写的关于光源效果的程序,可以指定光源类型,颜色,强度等等,带有详细注释-By using DirectX9.0c ,this piece of programs on lighting effections is comleted.We may specify it s kinds,colors,intension and so on ...
TextureAddressing
- 用DirectX9.0c写的纹理寻址代码,可以选定多种纹理寻址方式,如渐进纹理寻址方式-Written by DirectX9.0c texture addressing code, you can select a variety of texture addressing, such as texture addressing and so progressive
pad
- 使用DirectX9.0的directinput写的键盘接受功能,控制一个红颜色的球在窗口中移动-DirectX9.0 use of the keyboard writing to accept directinput function, control of a red ball moving in the window
