资源列表
ps_pointsprites
- 粒子系统实现火焰效果struct CParticle { float m_x //当前x坐标 float m_y //当前y坐标 float m_Angle //方向 float m_Speed //速度 float m_AngleAdjustment //角加速度 float m_Life //生命值 float m_Decay //衰减速度 } -Particle system to achieve the effect of flame s
04_01_Transfrom
- 精通DirectX 3D图形与动画程序设计 这本书的源码 04_第四章 顶点坐标变换-Proficient in DirectX 3D graphics and animation programming source of this book chapter IV 04_ vertex coordinate transformation
05_01_SimpleLighting
- 精通DirectX 3D图形与动画程序设计 这本书的源码 05_第五章 光照与材质-Proficient in DirectX 3D graphics and animation programming source code of this book Chapter V 05_ light and texture
06_01_TextureBase
- 精通DirectX 3D图形与动画程序设计 这本书的源码 06_第六章 纹理映射基础-Proficient in DirectX 3D graphics and animation programming source of this book 06_ texture mapping the basis of Chapter VI
07_01_Mesh
- 精通DirectX 3D图形与动画程序设计 这本书的源码 07_第七章 使用文件模型-Proficient in DirectX 3D graphics and animation programming source of this book 07_ Chapter VII of the use of paper models
08_01_ZTest
- 精通DirectX 3D图形与动画程序设计 这本书的源码 08_第八章 深度测试与Alpha混合-Proficient in DirectX 3D graphics and animation programming source of this book 08_ Chapter VIII of the depth of testing and Alpha mixed
xVCbyx
- 游戏编程 网上下载的 如涉及的版权问题 请作者谅解 绝非商业企图-Game programming, such as the downloading of copyright issues involving the authors of Understanding is not a commercial attempt to
5-5-GPUTerrainRendering
- DirectX基于GPU的绘制程序,很不错很好的代码-DirectX-based GPU rendering procedures, very good very good code
partical
- vc++ directx 3d 游戏编程中的粒子系统的实现-vc++ directx 3d game programming in the realization of the particle system
Direct3D
- 这个是一个关于DIRECT3D的程序,内容是关于DIRECTX的,自己研究下吧:)-This is a study on the Direct3D procedures, the content is about DIRECTX, and their research, are you:)
AVChat
- 视频聊天的软件,捕获视频数据并传输视频数据,实现实时聊天-Video chat software to capture video data and video data transmission, real-time chat
grausteroids
- 一个飞机游戏源代码,使用DirectX编程。-An aircraft game source code, the use of DirectX programming.
