资源列表
MovingCloud
- 使用DirectX,自然现象模拟之——移动的云朵-The use of DirectX, simulation of a natural phenomenon- the movement of clouds
TitleOverlayVideoKey
- VideoKey: 视频抠像的演示。其中Ball是由SDK的一个例子修改而来,增加了属性 页,可以定制输出图像的尺寸,注意Filter的注册名改为“Bouncing Ball plus”; FilterVideoKeyer是一个实现了抠像叠加的Filter,这个Filter有两个输入Pin, 一个输出Pin,Filter的注册名为“HQ Video Keyer”。 TitleOverlay: 字符叠加的演示。其中FilterTitleOverlay是一个实现字符叠加 的
Game
- 一个D3D游戏DEMO 游戏场景 碰撞 战斗都做得不错-D3D games DEMO a collision fighting game scenes are done quite well
DXUT
- 本PDF详细解析微软DirectX游戏框架程序DXUT。想了解DXUT的朋友不能错过哦。-PDF detailed analysis of the framework program for Microsoft DirectX games DXUT. DXUT friends want to know can not miss.
Billboard
- 本例为DirectX编程——实现了多种公告板!适于初学DX的朋友学习!-DirectX programming in this case- to achieve a variety of bulletin board! DX s friends suitable for beginners to learn!
wowModel_Final
- 魔兽世界模型文件M2在D3D下的渲染,支持CPU、GPU两种方式进行骨骼动画的渲染,使用wxWidgets开发界面,演示程序使用光标键控制骨骼动画-World of Warcraft document model M2 under the D3D rendering, support for CPU, GPU two ways of rendering animation bone, the use of wxWidgets interface development and demonstra
DIRECTDRAWdonghua
- 很好的directx源代码,主要侧重于动画的编程-Good directx source code, mainly focused on animation programming
Source
- 3D游戏编程大师技巧前十章源代码,包括cpp文件和编译好的exe文件-Master 3D game programming skills top ten chapters source code, including cpp file and compiled exe files
1.3Pdx
- 3d碰撞检测用DX实现 aabb包围盒-directx aabb
VidCap
- directshow开发,实现了实时视频的预览,同时保存图片-DirectShow development, real-time video preview, while preserving image
TexCube
- 用Directx创建带纹理的正方体!能够进行旋转-Directx to create a textured cube! Can be rotated
TexCube
- Directx 示范例子,经过测试可以运行-Directx model example has been tested to run
