资源列表
skinnedmesh.rar
- 骨骼蒙皮动画例子,VC6无法编译通过,必须在VC2003以上才能通过,Skinned mesh animation examples, VC6 can not compile, you must be adopted by more than VC2003
RotateVideoImage.rar
- Use directshow ctransformfilter class to rotate video 90 degree,Use directshow ctransformfilter class to rotate video 90 degree
DirectX9.03DGameDevelopmentPro
- 经典C++ \D3D 游戏编程书籍《DirectX 9.0 3D Game Development Programming》 中的实例代码,Classic C++ \ D3D game programming books, " DirectX 9.0 3D Game Development Programming" in the instance of the code
DScaler4119src
- DScaler 基于DSHOW的视频播放、采集系统,集成反交错、OSD等其他视频处理效果,功能强大。 VC++源码,当前版本为4119,为最新版本。-An application that does scaling/deinterlacing/inverse telecine using a high powered PC and certain TV capture cards. Essentially, this software converts a PC into a good-
ourdev_547545
- directx7.0 sdk开发包,使用方法看说明-directx7.0 sdk development kit, use explanation
thrid-person
- DirectX,第三人称场景漫游,摄像机对准人物中心,摄像机跟随-DirectX, roaming third-person scenes, camera at the figure center, the camera follows
DirectShow-player
- DirectShow做的播放器,采用vb.net系统-DirectShow player to do, using vb.net system
D3DLIGHT
- directX平行光 点光源 聚光灯的实用操作-directX point source of light parallel to the practical operation of the spotlight
BasicDD_src
- 一个简单的directdraw例子,例子中创建了一个主表面和一个离屏表面。-a sample of directdraw
BumpMap
- 用c++与hlsl写的,实现了基本光照模型和凹凸纹理映射-Hlsl using c++ and write to achieve the basic illumination model and bump texture mapping
MyOpenGL
- 利用OPENGL实现三维显示,包括读入OBJ数据进行平移旋转缩放等操作-3D VIEW
LightMap D3D光照纹理的应用
- 一个D3D 光照纹理的应用 使用directX sdk 9.0 。 光照纹理是 最重要的纹理之一。 -D3D application of a light texture to use directX sdk 9.0. Light texture is one of the most important texture.
