资源列表
PaintGUI
- 我头写的,大家看看.多多支持,多提宝贵意见.- My writes, everybody has a look Many supports, proposes the valued suggestion
5_sort
- 各种排序算法例程:简单选择排序;堆排序;插入排序;希尔排序;冒泡排序;快速排序;-Various sorting algorithm routines: Simple Selection Sort HEAPSORT Insertion Sort Hill sort Bubble Sort quick sort
miller
- miler的通信类算法开发代码,公相互学习-miler communications algorithm development code, public and learn from each other
makeaword
- 制作文本编译器 实现查找 统计 替换等功能并且可以删除-makeaword
DataTableSource
- c# 实现 DataTableSource的封装,并实现了新的功能,与DataTable配合使用-c# to achieve DataTableSource package, and achieve a new function, used in conjunction with the DataTable
GarbageMachine
- 一个垃圾制造机的源代码 在硬盘的各个盘符下制造无数个3兆大小的文件-Garbage Machine
camera-VB
- 利用avicap32.dll(用于对摄像头和其它视频硬件进行AⅥ电影和视频的截取)进行拍摄和保存。-Use avicap32.dll (for cameras and other video hardware A Ⅵ movies and video interception) to shoot and save.
Switch
- Switch is also useful those who want to do programming in C++ for development
756854657
- 通过网络复制文件夹,Vb源码示例,有需要的就下载吧。-Copy the folder over the network, Vb source code examples, there is a need to download it.
somewaysforquery
- AE+C#加载地图、点选、框选、圆选、多边形选择以及简单的名称选择-AE+C# load the map, click, marquee, choose circle, polygon selection, and choose a simple name
coeffi
- 取多项式pp的系数。具有maple的功能-calculate
dynamicDevide
- 动态分区存储管理是一种存储器管理方案。它包含四种内存分配方法:首次适应法、循环首次适应法、最佳适应法和最差适应法,这四种方法各有其优缺点。它在回收内存分区时又包含四种情况:与回收区相邻的两分区都不是空闲分区,此时直接回收该分区;与回收区低地址端相邻分区是空闲分区,而与回收区高地址端相邻分区不是空闲分区,此时将回收区与低地址端分区合并成一个空闲分区;与回收区低地址端相邻分区不是空闲分区,而与回收区高地址端相邻分区是空闲分区,此时将回收区与高地址端分区合并成一个空闲分区;与回收区低地址端和高地址端
