资源列表
cyhx-cyhxlsz
- 游戏*,穿越火线的普普通通的*。 游戏*,穿越火线的普普通通的*。-Plug the game through the ordinary plug-in FireWire. Plug the game through the ordinary plug-in FireWire. Plug the game through the ordinary plug-in FireWire.
elev
- 利用各种调度算法(优先队列,随机游走)来模拟电梯调度问题。代码用c++实现-elev modeling
EatBeanVC_MFC
- MFC 编写的经典的吃豆游戏,从老师那来的-MFC prepared Pac classic games, that come from the teachers
H264CE(FFMPEG)
- ffmpeg for h. 264 media playing
13.1
- 运用Vc++创建ActiveX控件容器的应用实例程序-The use of Vc++ to create ActiveX control container application procedures
ocilib-3.4.0-windows
- oci的源码,可以在任何平台上编译,相当方便实用-oci source can be compiled on any platform, a very convenient and practical
digital-pid-controller-design-for-dc-dc-buck-conv
- IT IA A BATTERY CHARGER BASED THESIS SIMULATED USING PROTEUS
04Clock
- 通过VC编写的一个时钟小程序,经测试时间准确。-Using VC to write a small clock procedures, the test time is accurate.
FBPredict
- this football prediction for windows. it can getch from website data and match with the goals, results and predict next.... thx u.-this is football prediction for windows. it can getch from website data and match with the goals, results and predict n
osg-Examples_ch
- OpenSceneGraph(简称OSG)使用OpenGL技术开发,是一套基于C++平台的应用程序接口(API),它让程序员能够更加快速、便捷地创建高性能、跨平台的交互式图形程序。它作为中间件(middleware)为应用软件提供了各种高级渲染特性,IO,以及空间结构组织函数。本资源提供了OSG的诸多实例,对于OSG编程有一定帮助。-OpenSceneGraph (referred to as OSG) using OpenGL technology development, is a base
RTX_PCI-1720_Driver
- 实时系统rtx下,PCI-1720板卡驱动程序,采用vc编写-Real-time systems rtx, PCI-1720 card drivers, using vc preparation
SkyFogDemo
- 实现了天空盒子的directx 程序 同时是一个简单的随视角变化-directx program of sky box
