资源列表
switch
- switch语句实例,编程开发必用的语句实例,本例展现switch语句作用和用法-switch simple
do
- do语句实例,编程开发必用的语句实例,本例展现do语句作用和用法-do simple
compare2number
- 比较两个数的大小,从屏幕输入两个数字,比较大小-compare 2 number
SLR
- SLR分析表生成,以及分析的具体过程,自上而下的分析方法-produce SLR
goushi
- mesh文件 很好 是学习的好助手 真的不错 相信我吧-very good
OhShare
- my work on a website to share the education references
VC6.0
- 这是VC6.0编程的一些总结,一般都是很细节的东西,而这又恰恰是这重要的,很多时候我们就是在一些小地方花了大把的时间,到最好还是没有解决,而别人的一个指点就能让我们豁朗开朗-This is a summary of some of VC6.0 programming, things are generally very detailed, and this is exactly this important, many times we are in some small place spent
sagi_Reflection
- the examples of the c# reflection
XY
- 这是在屏幕上画坐标的例程,首先要知道的一点就是,屏幕坐标和我们平常的坐标是不一样的,我们一般理解的是屏幕左下角是坐标原点,而实际上屏幕坐标原点在左上角,X轴向右增加,Y轴向下增加-This is painted on the screen coordinates of the routine, the first thing to know is that the screen coordinates and the coordinates of our usual is not the sam
mem
- 这个是C++编程的经典例程,很多时候我们在刷新窗口的时候,会有闪烁的现象发生,这是因为我们是直接在屏幕上重绘,为避免这种情况,我们可以先在内存画图,再把它贴到屏幕上。-This is the classic C++ programming routines, often when we refresh the window, there will be flashing phenomenon, it is because we are directly on the screen redraw,
cPP1
- 这是我们在上课的时候老师教给我们的例程,真的是手把手的教我们,虽然很初级,但是很有启发性,入门级代码,强烈推荐-This is our class when the teacher taught us a routine, really hands-on teaching us that, although very elementary, but very instructive, entry-level code, it is strongly recommended
NodalPoint
- 14位的自定义数据长度。收发节点发来的数据,节点信息提示。-14 custom data length. Send and receive data sent by the node, the node information tips.
