资源列表
VectorScalarMul
- Visual C++DirectX9 3D游戏开发导引第四章源代码,一个向量操作的例子-Visual C++ DirectX9 3D game development guide chapter source code, example of a vector operation
C-and-VC100-program
- 详细介绍了C语言、C++的一些由有简单到复杂100个程序。-Details of the C language, C++ some of the simple to the complex by a 100 program.
Cpptypedef_struct_usage
- CC_C++中typedef_struct和struct的用法-C/C++ typedef_struct usage
FrustumPlane
- DirectX下 Viewing Frustum 的实现。 这里介绍的算法,可以直接从世界、观察以及投影矩阵中计算出Viewing Frustum的六个面。它快速,准确,并且允许我们在相机空间(camera space)、世界空间(world space)或着物体空间(object space)快速确定Frustum planes。 -DIRECT the three planes in the game programming to introduce a small example pr
3PointPlane
- DIRECT 游戏编程中的三点平面,介绍DIRECTX编程的一个小例子-DIRECT the three planes in the game programming to introduce a small example program DIRECTX
BaiThuHoachCSDLNangCao_DuongHoangThanh
- Document for Advance Database
ithelpdesk
- sample code for c# job applying procedure
Camera
- Camera driver for windows
SDK
- sdk编程讲解 介绍Windoes消息机制,Windows基础结构及菜单资源-sdk programming mechanism to explain the introduction Windoes news, Windows infrastructure and menu resources
m3501_a
- 3501 driver for ali chip
VB-and-VBAs-Technical-Manual
- VB与VBA技术手册,里面有详细的VB与VBA技术知识,可以轻松查看-VB and VBA technical manual, which has detailed technical knowledge of VB and VBA, you can easily see
VC_ThreadCommunication_usecustom
- 开发平台:vc6; 功能:理解用MFC如何使用自定义消息进行线程间通信(基于对话框)。-Development platform: vc6 function: to understand how to use the custom with the MFC message thread communication (dialog-based).
