资源列表
circle
- 用中心画圆法和Bresenham算法实现圆弧画法-Bresenham
BMP_Format
- BMP_Format.raR-BMP_Format.raRDDDD顶顶顶顶顶顶顶顶顶顶
GDI_
- gdi实现一个反弹球的程序,适合游戏初级编程者。可以学习里面的算法-gdi program to achieve a bouncing ball, the primary programmer for the game. Inside the algorithm can learn
peizhun
- 基于薄板样条插值法的非刚性图形配准,带有gui界面-Thin plate spline-based non-rigid graph matching, with a gui interface
GDI_draw_starsky
- 用GDI 方法实现的绘制星空的程序,推荐给游戏编程的初学者-GDI achieved with the method of drawing the stars of the program and recommend it to game programming beginners
CUDA-DCT-code
- 英伟达gpu通用计算统一架构CUDA,DCT源代码,例程-Gpu NVIDIA unified architecture general-purpose computing CUDA, DCT source code, routines
3DEDITOR
- 3DEDITOR,3D场景编辑,可以将3Dmax等模型导入,组建3D游戏场景,已经编译通过。-3DEDITOR, 3D scene editing, and other models can be 3Dmax import, the formation of 3D gaming scene, has been compiled through.
MyShowPhoto
- 解析gif,bmp,并显示gif,用来研究gif编码格式- parser gif
drawcurvlin
- 根据时钟与随机方法,在视图上绘制特效曲线-According to the clock and the random method, draw the curves on view of effects
Image_Scale
- Windows下开发的基于gdi的图像缩放程序-Developed under Windows gdi image scaling procedure based on
PreView
- Windows下开发的图形的预览程序-Windows, a graphical preview of the development process. . . . . .
