资源列表
pie_chart
- 彩色园形图表的制作,有详细的英文文档,和源代码(文本)!-Park-shaped color chart production, there is detailed documentation in English, and the source code (text)!
Digital_Image_Processing
- 数字图像处理入门介绍。图像处理的一些基本概念。希望对大家有用-Introduction Introduction to Digital Image Processing. Image processing of some basic concepts. Hope useful for everyone
project
- 数独游戏 二、 使用说明 1. 安装手册 将project_rar解压缩即可。 其中main.c和graphic.c为主要程序文件。Include中是头文件库。其他为bmp形式图片。 2. 使用手册 编译后直接运行生成的main.exe,根据提示操作即可。 -Sudoku Game Two, the use of one. Project_rar installation manual will be extracted. Main.c and graph
custompiechart-2008-10-25
- 这个类可以用来生成饼图图形。 它作为参数的标签和值为每个饼片。 课堂生成的图像的宽度和高度给予它提请馅饼片。 文字字体,文字颜色和背景颜色是可配置参数。-This class can be used to generate pie charts graphics. It takes as parameters the labels and values for each pie slice. The class generates an i
Focus.On.3D.Models.pdf
- 经典的游戏编程书籍,能帮助你轻松的掌握很多技巧,不过需要一定的E文功底-Game Programming classic books can help you a lot of relaxed master skills, but must necessary foundation text of E
shuangheqi
- 双和棋 游戏 支持联网对战 内附源代码 局域网对战 界面良好-Double draw against Game Supporting networking LAN containing the source code against a good interface
edgeflow-win32-latest
- 边缘检测的好程序,Matlab code-edge detection and image segmentation
SkeletalAnimBlend
- parsemesh,该程序是对dx中.x格式模型的解析。通过该程序可以便于实验参考。-this parammme is analyse of .x model in directx, used for experimentl reference.
morph
- 蒙皮动画示例,这里展示了蒙皮动画的简易性。另外你可以试着将它基于shader编程方式。-Morph. Shows how easy it is to work with morphing in your own projects. MorphVS. Check out morphing vertex shaders put to good use in this demo.
MorphAnim
- 蒙皮动画,展示了使用关键桢制作蒙皮动画的技术。值得一看。-MorphAnim. Demonstrates how easy it is to use keyframed morphing animation sequences.
morphblend
- 蒙皮混合技术用到人脸变脸上,显示了多种名皮网格混合技术-MorphBlend. Shows the effects of blending together multiple morphing meshes. MorphBlendVS. Same as last, but this time using vertex shaders.
ImageProcess
- 对于图像的处理 包括图像的锐化 平移 变成比较清晰等等 包含了很多的函数 能够直接使用-For image processing, including translation into Sharpens images clearer and so on includes a lot of functions can directly use
