资源列表
color
- 用硬件描述语言编写的关于彩灯的程序,灯由左到右或由右到左依次亮起,且有相应的时间间隔。-Using hardware descr iption languages Lantern about the procedure, light from left to right or from right to left followed by light, and have the corresponding time interval.
SphereWorld
- VC++控制台程序下的OpenGL小程序,演示了一个三维立体世界。方法囊括了纹理贴图,以及光照处理。可能对你有参考作用。-VC++ Console Application under the OpenGL applet, presentation of a three-dimensional world. Ways to include texture mapping, as well as the light treatment. You may have as reference.
SphereWorld
- VC++控制台下的OpenGL程序,程序演示了如下特性:几何图元的颜色设置,阴影生成-VC++ console under the OpenGL procedures, procedures to demonstrate the following characteristics: geometric pixel color settings, the shadow generated
programmirovani_Samples
- Source codes for Feng Yuan s book "Windows Graphics Programming. Win32 GDI and DirectDraw"
BMPMOVIE
- 简单实现BMP图像的载入和运动的例子,便于初学者学习-Achieve easy loading BMP images and examples of exercise for beginners to learn
rgb_to_yuv
- convert all rgb image in a single folder to yuv file
yuv2rgb
- convert each frame in the yuv file into .bmp files
GrayEnhance
- C++实现的图像灰度增强程序,可以对256灰度BMP图像中的细节进行加强-C++ implementation of image enhancement procedures, can be 256 grayscale BMP images to enhance details
compare_bmp
- compare two bmp files to see if it s the same
HVSnapContinuous
- 演示利用回调方式,实现连续循环采集图像到内存,并转换成RGB 24位格式位图。-Demonstration of the use of callback methods achieve continuous cycle of collecting images into memory and converted into RGB 24-bit format bitmap.
MyPaint
- 实现了一个简单的绘工具,该绘图工具具有打开,关闭,保存,另存文件的功能;它能够对直线,矩形等几种图元进行绘制和操作。-Achieve a simple drawing tools, the mapping tool to open, close, save, save files it can on a straight line, rectangle, etc. to carry out several pixel mapping and operation.
SelectionFilter2006
- 基于VC2002 的autocad二次开发demo。用于对选择对象集合过滤-Used to select the object set filter
