资源列表
3DEDITOR
- 3DEDITOR,3D场景编辑,可以将3Dmax等模型导入,组建3D游戏场景,已经编译通过。-3DEDITOR, 3D scene editing, and other models can be 3Dmax import, the formation of 3D gaming scene, has been compiled through.
CUDA-DCT-code
- 英伟达gpu通用计算统一架构CUDA,DCT源代码,例程-Gpu NVIDIA unified architecture general-purpose computing CUDA, DCT source code, routines
GDI_draw_starsky
- 用GDI 方法实现的绘制星空的程序,推荐给游戏编程的初学者-GDI achieved with the method of drawing the stars of the program and recommend it to game programming beginners
peizhun
- 基于薄板样条插值法的非刚性图形配准,带有gui界面-Thin plate spline-based non-rigid graph matching, with a gui interface
GDI_
- gdi实现一个反弹球的程序,适合游戏初级编程者。可以学习里面的算法-gdi program to achieve a bouncing ball, the primary programmer for the game. Inside the algorithm can learn
BMP_Format
- BMP_Format.raR-BMP_Format.raRDDDD顶顶顶顶顶顶顶顶顶顶
circle
- 用中心画圆法和Bresenham算法实现圆弧画法-Bresenham
ManipulatingDigitalAudio
- 探索关于数字音频的产生和调控。基于详细说明的规则编写关于声波的产生,改变和转换的基本函数。然后使用这些函数去产生新的声音。-In this project you will explore the generation and manipulation of digital sound. You will write basic functions that generate, alter and transform sounds waves based on specified princip
vb_draw
- visual basic 源代码,函数绘图,在visual basic 6.0环境下直接运行-visual basic source code, function drawings, in visual basic 6.0 of the direct operation
FourierDescriptors
- 傅里叶描述子,其中包含cpp文件和头文件,直接加入到程序中调用就可以用了。-Fourier descr iptor, which contains the cpp and header files, directly into the program to be used to call.
GDIplusSDK_study
- GDI+的学习资料,翻译过来的,很不错。-GDI+ learning materials, translated, very good.
GDIPlusDBB
- GDIPlusDBB gdi+程序,vc写的,希望能帮上你-GDIPlusDBB gdi+
