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- chapter-14 上海交通大学《数据结构:思想与实现》 翁慧玉/俞勇编 第十四章作业 14.1 14.3 14.6
- boke 博客系统
资源列表
d3dApp3
- 我自己初学D3D的一步步简单例子(3) 适合0起点的DirectX开发的新手, 此系列源码,每一个都不同,一个比一个增加一项功能,循序渐进.-I am a beginner step by step simple example D3D (3) 0 point for the development of DirectX novice, this series of source code, each one different, one to add a feature than a
d3dApp1
- 我自己初学D3D的一步步简单例子(1) 适合0起点的DirectX开发的新手, 此系列源码,每一个都不同,一个比一个增加一项功能,循序渐进.-I am a beginner step by step simple example D3D (1) 0 starting point for the development of DirectX novice, this series of source code, each one different than the one to add
d3dApp2
- 我自己初学D3D的一步步简单例子(2) 适合0起点的DirectX开发的新手-I am a beginner step by step simple example D3D (2) 0 point for the development of DirectX novice
D3d9App
- 我自己初学D3D的一步步简单例子(1) 适合0起点的DirectX开发的新手-I am a beginner step by step simple example D3D (1) 0 starting point for the development of novice DirectX
TextureCone
- 一个基于DIRECTX编写的纹理骨骼的实例程序,内含.X文件-DIRECTX based bone texture written example programs included. X Files
BasicTriangle
- 一个基于DIRECTX的关于三角形渲染的实例程序,适用于初级程序员-A triangle-based rendering on DIRECTX example programs for junior programmers
BasicLight
- 一个基于DirectX编写的光照的示例程序,适用于初级程序员-DirectX-based program written in light of the example for junior programmers
BasicCube
- 一个基于DIRECTX编写的立方体的实例程序-DIRECTX based example programs written in a cube
AlphaBlend
- DIRECTX中的ALPHABELND实例程序-DIRECTX instance of the program in ALPHABELND
Part-IV-Code
- Source code for part IV of introduction to 3d game programming with directX 9
DllPlayer
- DLL 实现directshow。 实现了单帧前进 和 双屏显示-DLL just learning to use the test procedures dshow
personModel
- vs2005下使用direct9环境加载的3d人物模型,人物自行旋转。-vs2005 use direct9 environmental load of 3d character models, character self-rotation.
