资源列表
dsss
- 基于bpsk的直接序列扩频源码,实现效果不错-BPSK-DSSS
cdma_codec
- cdma编解码源码,实现效果不错,大家可以-cdma_code
phonemessage
- 手机收发短信程序!支持啊!貌似有雷同的,不过这是俺改过的!-Mobile messaging programs! Support ah! Seemingly sharing the same, but it is I repent!
BtestApp1
- 是cypress公司里的bulkloop固件程序所对应的应用程序-Is the cypress company' s bulkloop firmware corresponding to the application
DPC
- 移动无线通信小区功率控制中的DPC算法,用于下行功率控制-Mobile wireless communications cell power control in the DPC algorithm for downlink power control
C8051F340UART
- C8051F340单片机双串口同时工作 中断接收数据 查询发送数据-C8051F340 MCU pairs of serial ports simultaneously send data to interrupt reception data query
VcardImporter
- is an example in the presence of incoming sms vcard import it into contact
SMSRedirect
- example forwards all incoming and outgoing sms on the specified number
3D_Penalty_Shootout_NK_240x320_SC
- 一个用J2ME JSR184(3D)实现的一个足球 射点球游戏 。新手可以拿来做3D开发的参考-One with J2ME JSR184 (3D) to achieve a soccer game on penalty kicks. Novice can be used as a reference for 3D Development
KetrisGame
- 一个用J2ME实现的俄罗斯方块的例子,原本是下的别人的 后面我自己增加了一些逻辑处理,像是用RMS保存分数记录等。同时处理了一些BUG J2ME新手可以参考学习下-Implemented using a J2ME Tetris example, was originally under the back of someone else I added some logic processing, such as with the RMS to save scores of records. Al
age_of_empires_3
- 帝国时代3 用J2ME实现 和PC游戏罗马复兴的界面差不多。该工程采用ANT打包。里面的资源(图片)全部用工具压缩,是学习J2ME策略类游戏开发的很好的参考-Age of Empires 3 with the J2ME implementation and interface for PC gaming renaissance Rome, almost. The project uses ANT package. Which resources (pictures) all with the t
MenuEffect
- 一个用J2ME实现的菜单特效的例子,按上下键的时候会有水波纹的效果-A menu with the J2ME implementation examples of special effects, according to a time when there will be water down key ripple effect of
