资源列表
pro
- 1输出国际象棋棋盘 2打印楼梯,同时在楼梯上方打印两个笑脸 3古典问题:有一对兔子,从出生后第3个月起每个月都生一对兔子,小兔子长到第三个月后每个月又生一对兔子,假如兔子都不死,问每个月的兔子总数为多少? 4判断101-200之间有多少个素数,并输出所有素数。 5打印出所有的“水仙花数”,所谓“水仙花数”是指一个三位数,其各位数字立方和等于该数本身。例如:153是一个“水仙花数”,因为153=1的三次方+5的三次方+3的三次方。 6将一个正整数分解质因数。例如:输入90,打印
gamecode
- 制作游戏*的代码,包括c++代码和一些window API 函数的用法-game programming code,it cotains l lot of c++ code and some Window s API fuctions
call-code
- 看看武林外传117 是如何调用call函数的-Take a look at how the Wulin 117 call call the function
NDS_Specifications
- GBATEK Gameboy Advance / Nintendo DS - Technical Info - Extracted from no$gba version 2.5-GBATEK Gameboy Advance/Nintendo DS- Technical Info- Extracted from no$gba version 2.5
celdemo
- 游戏引擎CEL的示例Demo,可以看出CEL的特点,以及使用示范-Game engine CEL example Demo, you can see the characteristics of CEL, and the use of demonstration
Puzzle
- Puzzle, it can load a image and shuffle then you can play it to restruct the image !
Tricks.of.the.Windows.Game.Programming.Gurus.Examp
- Windows游戏编程大师一书配套源码,是游戏编程人员不可多的多的技术资料。-Windows Game Programming Guru a book supporting source, a game programmer is not much more than technical information.
manual-1.6.2
- panda3D引擎的使用手册,介绍了panda3D引擎的特性和使用方法-panda3D engine, manual, describes the features and panda3D engine use
fly_engine
- fly_engine是基于OPENGL库开发的游戏引擎.包含游戏所有组件及引擎用的模型插件原码,是给研究3D游戏实施渲染技术及高级的游戏核心游戏算法的朋友一个好的引擎例子.-fly_engine is based on OPENGL library developed game engine. with the game all the components and engine models of plug-ins with the original code, is to research
QQ22008
- QQ22008 MRP格式,需要的朋友可以下载-QQ22008 MRP format, need a friend can be downloaded
wuziqi
- 五子棋问题,是一个典型的递归调用的问题。该程序实现了五子棋的对弈过程,缺陷是不能实现图像处理-Gobang problem is a typical recursive call problems. The program implements the chess backgammon process, defects can not be achieved image processing
Maze3D
- java 3D maze.You will learn how to create 3D maze
