资源列表
BombMan
- 基本游戏框架 简单的炸弹人java代码-The basic framework of a simple Bomberman game java code
Messaging
- messaging interface for game engine design
GeneticAlgorithm
- genetic algorithm implementation for game engine design
NeuralNet
- neural network implementation for game engine design
LuaScripting
- lua scr ipt language implementation for dynamic code execution in game engine
BasicPlayer_1.0.0.x
- Delphi basic Player source
BcOthello40Source
- Game Hotello full source
MTSBrickGame
- brick game designed in assembly laguage, source code inclded
gears
- TinyGL is intended to be a very small implementation of a subset of OpenGL * for embedded systems or games. It is a software only implementation. Only the main OpenGL calls are implemented. The main strength of TinyGL is that it is fast and simp
39709590boom111
- C++实现语言、嵌入式开发、算法实现为主,源码数量-C++ implementation language, embedded development, algorithm-based, the number of source
33753126kk
- 整个架构的核心部分,类名为CTable。封装了棋盘的各种可能用到的功能[3],如保存棋盘数据、初始化、判断胜负等。用户操作主界面,主界面与CTable进行交互来完成对游戏的操作。-The core part of the whole structure, the class is named CTable. Encapsulates the board may be used in a variety of functions [3], such as the preservation boar
lianliankan
- 这是一个连连看游戏,其实这也挺简单的,看看吧!-dkjgfvdiufvjdhbvhjxbvkjdhfv
