资源列表
cavalier
- 骑士游历,骑士经过每一个点,且每个点只经过一次-Cavalier traveled, Cavalier, after each point, and each point after only one
card
- 此控件有五十四张牌,包括了大小王。能够处\r\n理的事件有单击和双击。如果你在使用中觉\r\n得有什么不足之处,请通知我。","54张牌的扑克控件1.0-This control has 54 licenses, including the size of Wang. Department be able to \ r \ n case there is reasonable and double click. If you feel in use \ r \ n have to see wha
QQ8664
- j2me 做的背景图滚动可以控制人物左右上下移动 有碰撞检测处女之作 bug 摆出 -J2ME
snake
- 自己写的贪吃蛇小游戏 代码很简单,但是主要的功能都已经实现 新手们可以参考一下哦 -The snake game witten by me, may be a little ugly , but it still worth to see see...
gfgf
- 一个控制台VC++2005版的俄罗斯方块源码-A console version of the VC++2005 Tetris source
21dian
- 21点手机网络游戏源码,大家可以看看,还不错!-21:00 Game-source mobile phone network, we will look at, but also good!
testnight
- 这个例子告诉你2d Arpg游戏中的动态阴影如何生成,非常真实-This example you tell 2d Arpg Games in the shadow of how to generate dynamic, very real
opengl111
- 这是一本关于opengl游戏开发的入门书籍。希望对你有用!-This is about an entry-opengl game development books. I hope useful for you!
Chap05
- 选自《3D游戏编程》第5章 实战例题:3D编程技术的实战例题, 包括基于单色多边形的绘图技巧,多重纹理的合成方法,光影贴图:运用多纹理技巧实现模拟光照,广告牌,法线贴图,阶层体系:3D数据的基本处理方式,动画,和蒙皮。-Selected from the " 3D Game Programming" Chapter 5 actual example: 3D programming examples of actual combat, including single-color
Chap12
- 《3D游戏编程》随书光盘 12章: 设计阴影的多种技巧, 有详细源代码, 包括平面阴影, 投影阴影及阴影体技巧。-" 3D Game Programming" book with CD-ROM Chapter 12: Design a shadow of a wide range of skills, there is a detailed source code, including the plane the shadow of the shadow and the sha
Maze
- 一个迷宫游戏。随机生成一个迷宫,入口在迷宫的左上角,你要穿过迷宫到达迷宫右下角的出口。-A maze game. Randomly generate a maze, the maze at the top left corner of the entrance, you arrive to the maze through the export of lower-right corner of the maze.
snake3
- 这是一个字母贪吃蛇程序-Snake This is a letter procedures
