资源列表
ProgressBarSample
- 一個用visual studio xna 3.1 所寫的loading progress bar, 可始用於pc與xbox360平台。-A written using visual studio xna 3.1' s loading progress bar, can be started for the pc and xbox360 platform.
RectangleCollision.Zip
- Microsoft visual studio xna 3.1 所寫的碰撞偵測,可始用於遊戲xbox360平台與pc環境。-Microsoft visual studio xna 3.1 written by the collision detection can be started with the pc for games xbox360 platform environment.
2D_Shadows_1.12.2009
- hge Dev game plataform -hge Dev game plataform !!!!!!!!!!!!!
wuzilian
- 在9*9方格中每次随机增加3个小球,鼠标操作小球移动,当至少5个同色小球连成一线时可消去小球并得分,方格填满游戏结束 -In the 9* 9 grid increased by 3 per random small ball, the ball moves mouse, when at least five of the same color balls in a line can be eliminated when the small ball and score, the box f
openglShadow
- 阴影在图形学领域越来越被人们认识,代码演示了实时阴影渲染的处理-Shadow in the graphics field has been growing awareness of the code shows the processing of real-time shadow rendering
ParticeSnow
- 代码使用粒子系统实现了雪花飞舞的效果,为粒子系统模拟不规则物体提供了一些参考。-Particle system implements the code to use snow flying effect, the particle system simulation gives some irregular objects.
3dinC
- this file will help you to create 3D in C. while you have to type only that strings you can make changes in them.
graphicalrepresantationofqueue
- this file will help you to give graphical represantations in queue. It will aklso help you to give the bgame graphical effects.
100miao
- 由于最近无聊所以做了个游戏。。。代码很乱。还没有整理。-As recently made a game so boring. . . Code is a mess. No order.
Gamecell
- game cross cell by csharp
mofang
- 进行魔方自动还原的演示!F10开始运行!-进行魔方自动还原的演示!
TeraCopyPro
- this the complete prog in matlab-this is the complete prog in matlab
