资源列表
ascii-table1
- maze design for the cat and mouse game
用SPYXX分析窗口结构
- 1.用SPYXX分析窗口结构,取得父窗体以及那个ListView窗体的句柄 2.发送LVM_GETITEMPOSITION消息取得坐标 3.发送WM_LBUTTONDBLCLK模拟鼠标双击 4.设定在15秒内,看是否出现人满的那个提示窗口,出现则关闭他,继续下一个房间,如果到了最后一个房间则又从头开始 如果没有出现,则认定成功进入,3秒后退出 -1 structure with SPYXX analysis window to obtain the parent
Cube
- 俄罗斯方块源代码,在电脑和手机上都能运行的,试过了,已经成功-Tetris source code, running on both computers and mobile phones, and tried, successfully
Block
- 个人认为比较简洁的用VB编写的俄罗斯方块游戏
JGDB
- 非常好的激光打耙游戏程序,已经正常使用,代码详细-Very good laser rake games, has been normal use, the code in detail
BlackWhite
- 由c#实现的黑白棋游戏完整程序,还能记录下下棋的全部记录.-A reversi/othello game developed by C#, it could record all the user s movement during the game.
xiangqi
- 纯java编写的象棋,里面可能需要自己设置一下图片的大小位置-Pure java chess, which may need to set the picture size and position
cHitChecker
- 编译HitCheckDemo.dsw文件,在Debug目录下会生成文件HitCheckDemo.exe,直接双击该文件,即可运行“精灵碰撞检测”程序。-Compile HitCheckDemo.dsw file will be generated in the Debug directory file HitCheckDemo.exe, direct double-click the file, you can run the " Wizard collision detection&q
Mygame
- 简单的俄罗斯方块,基本功能都已实现,能够上下左右移动,以及满行的消除。-Simple Tetris, the basic functions have been achieved. Able to move up and down, as well as the full line to eliminate
delphiRR
- delphi编写的俄罗斯方块-sheet prepared by the Russian
astarskywind
- 高性能即时战略A*算法-A * algorithm
3Dmofang
- 实现窗口的构建,directX各个组件的初始化,定时器的创建,幕后缓存区的建立,通过自定义函数createddpla():便建立了一个包含位图的幕后暂存区ddpla[num]供程序使用,createdsbuf():建立一个包含声音数据的次缓存区dsbuf[num],就可以在程序中播放声音了。设置颜色键,用于实现镂空效果。在构造函数中实现背景音乐的播放和背景贴图的翻页。-achieve window Construction, directX various components of the i
