资源列表
Code1-3
- 《Unity 4 3D开发实战详解》书中的实例程序和资料1-3章。-" Unity 4 3D Development combat explain" the book' s examples of procedures and information 1-3.
buding
- 游戏客户端补丁,打此补丁可以进入游戏。缺少补丁可以下载,覆盖客户端内就好。-Game client patch, this patch can play into the game. Missing patches can be downloaded, like covering the client.
tankcraft
- 一个典型的AI游戏 可以编写自己的算法导入 查看 tank大战 执行情况,可以分析 每一步情况-A typical AI game can write their own algorithms into tank war implementation, can analyse every step condition
lottery
- 程设作业抽奖程序 大家可以抽着玩~~比较精致吧算是-Lottery Program
Hall-of-Fame-(by-ExtremsX)
- Sum game is pretty fun and simple style RPG
PINTU
- MFC开发的简易拼图游戏 能实现一般拼图游戏的简单功能-MFC to develop a simple jigsaw puzzle to achieve a simple function of the general
Tower Defense
- 一个塔防游戏,通过选择炮台射击敌人,敌人分为四波,炮台可以升级和拆毁(In a tower defense game, the enemy is divided into four waves by selecting the fort and shooting the enemy. The fort can be upgraded and demolished.)
6796537977650f906
- c#植物大战僵尸源码,vs2010开发,一个示例源码,只有豌豆射手和僵尸,僵尸可以一点一点移动,很简单,大家自行完善。(C# plant zombies source, VS2010 development, an example source code, only pea shooter and zombie, zombies can move point by point, very simple, you perfect themselves.)
5uwl_HeroM21.760820091127
- 1. 更新支持金牛套装发光效果. 2. 个人定时器数量由原来的0--9增加到0--19个. 3. 扩展怪物HP上限超过65535(需要扩展怪物数据库HP字段). 4. 更新游戏网关封加速功能. 5. 重写英雄斗笠功能. 斗笠类物品(斗笠,黑巾)--Anicount 0-人物和英雄可佩戴 1-人物佩戴 2-英雄佩戴 普通斗笠(Shape=0),王者斗笠(Shape=1),黑巾(Shape=2) 斗笠的Source=0时显示神秘人,Source=1时不显示神秘人
heibaiqi
- java语言课程设计黑白棋cs结构源代码-Othello cs java language curriculum design structure of the source code
SpaceWar
- 游戏大致分四个游戏特色 具体看设计文档-Games generally look at four specific characteristics of the game design document
MySecondTetris
- 自己写的俄罗斯方块,用WINDOWS API 编写,没有参考网上算法,做练习用,所以有很多写的不好的地方!-Write the Russian box, using WINDOWS API written without reference to online algorithms, to do the exercises, and therefore there are many bad place to write!
