资源列表
3dyouxisheji-wenzhongyun
- 3D游戏设计入门.翁中云 本教程绝大部分内容来自 Frank D .luna 《Introduction to 3D game programing with Direct X9.0》 -Translate from: English Allow phonetic typing 3D game design entry. Wengzhong Yun vast majority of this tutorial from Frank D. Luna "Introduction to 3D
3DGame
- 包含了《3D游戏程序设计入门》,仅供3D爱好者学习之用-Contains a " 3D Game Programming Getting Started" , only to learn the use of 3D enthusiasts
GamePrj
- 一个基于JAVA的仿QQ游戏平台源代码,实现客户端和服务端信息交互,适合新手查阅。-JAVA-based imitation of a QQ game platform source code to achieve the client and server information exchange, suitable for novice inspection.
Snake-java-curriculum-design
- java课程设计之贪吃蛇,运用java的一些基本操作,实现贪食蛇设计的实现-Snake java curriculum design, the use of java some of the basic operations designed to achieve the realization of Snake
3Dsnakegame
- 用C++开发的3D贪吃蛇的游戏,对于想进入游戏行业或者学习的同志是一个不错的选择-C++, developed by 3D Snake game, for those who want to enter the games industry, or to study the comrades is a good choice
ConcaveColider
- 这是个非常好的多边碰撞检测例子,可以图形设置为多边形,这样碰撞检测更精确-This is a very good example of multilateral collision detection, graphics can be set to a polygon, so that more accurate collision detection
Game
- 这是一个简单的用C++编写的打地鼠游戏,其中包括在特定区域变换鼠标形状,配置文件的使用,VC基本控件的使用,特别适合初学者参考
FFP_terrain
- A terrain loader in c++ with OpenGL <2.0 FIxed fun pipeline. Can load any heightmap with tga
T3DCHA~1
- 太空游戏 F1:记分模式,过关加500分,死亡一次减250分,在没找到缺口之前一直扣分。 F2:过关模式,只有一次机会,挑战者的选择。 F3:连续模式,记分规则同记分模式,死亡时不用找缺牙。 F4:极限模式,未完成
sweeps_mines
- 基于Qt的扫雷游戏,用C++编写,程序可直接运行。-Based on Qt minesweeper, written in c++ program can be run directly.
J2ME-OReilly
- take your best book of J2ME I think that is good
MiniWar
- 仿雷电的一个射击游戏,实现了我方机、敌人杂兵和武器系统,供交流学习用-Like lightning, a shooting game, we realized the machine,杂兵enemies and weapons systems for the exchange of learning with ... ...
