资源列表
GameOf21Point
- 使用c++实现二十一点游戏。可以随时暂停,以后接着玩,实现了21点的所有基本功能-Achieved using c++ blackjack. Can pause, play and then later realized that all the basic functions 21
GameObjectlength
- 用javascr ipt写的获取两个对象之间距离的脚本 用于unity3d这套游戏引擎上-Access using javascr ipt to write a scr ipt that the distance between two objects of the game engine for unity3d
GameLoop
- 我自己写的一个游戏主循环程序,有一点参考价值,有兴趣的朋友,可以下来看一下,做一下参考!-I wrote it myself as a game master cycle procedures, there is one point reference value, interested friends, you can look at the next, do you refer to!
GameHandler
- Game Handler for esenthel engine.
GameEngine_Timer
- DirectX游戏引擎的时间控制部分,可以学习学习-DirectX game engine part of the time control, you can learn
GameEngine_App
- DirectX游戏引擎的应用程序框架部分-DirectX game engine part of the application framework
GameEngine
- 功能简单的一个游戏引擎```可以用作初学者简单2D游戏开发-A simple game engine```
GameDesign5
- 游戏设计的5层架构,写得非常好的一篇,转自GameRes-5-layer structure of game design, written in a very good one, carried GameRes
gamebyjava
- 一个用JAVA编写的小游戏,捉方块的小游戏-A using JAVA games, to catch small game box
GameAddress
- 基址和一些偏移,没多大用,-I don t known
game5
- nice challenging game-nice challenging game................
game4
- 一个小小的游戏!为自己找回一些些童年的回忆!仅此而已!-A little game! For their own back to some of those childhood memories! Nothing more!
