资源列表
redx-code
- 实时图像渲染游戏例子,第一人称射击游戏的例子-Examples of real-time image rendering games, first-person shooting game example
GameEngine
- 一个在DirectX下开发游戏的游戏引擎,包括视角系统,输入系统,字体系统,材质系统,光效系统,纹理系统,音效系统,顶点渲染都有相应的章节,是个人初写3D游戏的一个好工具。-It s a DirectX game engine, including the perspective system, input system, font system, material system, light system efficiency, texture systems, audio systems,
FirstPersonCamera
- this the first person camera program-this is the first person camera program
GameDev
- 《游戏编程指南》这本书的配套代码,里面有几十个代码.书建议去下载电子书~-" Game Programming Guide" This book matching code, there are dozens of code. Recommended to download e-books ~
gpl_svlis.tar
- a visualization tool
pptgame
- 90码-泡泡堂单机版(含ASL游戏引擎)Visual C++ 源代码-90 yards- BNB stand-alone version (including ASL game engine) Visual C++ source code
SkinnedMesh
- 很多有关骨髂动画制作的网页资料。可以参考一下-Many of the skeletal animation data of the page. Reference
MYMOUSE
- 图形模式下的鼠标驱动,可以设置,鼠标移动范围,移动速度-mouse control
landscape_1
- Basic terrain rendering from heightmap files, export to VBO s and basic LOD
ast.ZIP
- 一个像太空船的多媒体动画 一个像太空船的多媒体动画 -A spacecraft as a multimedia animation multimedia animation as spacecraft
CompW10
- 飞行器飞行引擎 > 支持directx和opengl -Aircraft flight engine> support directx and opengl
pvsdk95d
- 高性能游戏标准3D引擎源代码 -This sources are the drivers for 3DS files. They are here as a tutorial if you want to make your own drivers for your own formats. They are heavily stolen from the code of Jare/Iguana.
