资源列表
game
- 俄罗斯方块的原程序,相信喜欢游戏编程的朋友回喜欢的。-Tetris original program, I believe that friends like game programming back to favorite.
Roleplaying
- 角色扮演游戏引擎的设计原理 角色扮演游戏引擎的设计原理 角色扮演游戏(RPG)是深受广大游戏迷们喜爱的一种游戏, 它以独特的互动性和故事性吸引了无数的玩家。-Role-playing game engine design principle
DRAutoclicker_eng
- dr auto clicker..easy to use and no need to install.
ColorText
- the effect of a color text
herom2
- 完整版的herom2引擎和客户端结构详细说明!-herom2 engine and client architecture details!
Code-Listing-7.2---Vector3-Operator-Overloads
- Game engine with directX programming source - Vector3 operation overload
Code-Listing-8.1---Text-Files
- Game engine with directX programming source - Text files
Code-Listing-7.1---Vector3
- Game engine with directX programming source - Vector3
The-dynamics-car
- unity3d的动力学汽车脚本,实现汽车类运动,暂时缺少轮胎印代码-The dynamics of unity3d car scr ipts
Classes
- cocos shader 效果 包括水纹 光照等-cocos shader effect as water light
xrgb_hsb
- C++实现对图片的色相/饱和度/对比度/明度/亮度进行调解,解雇和ps处理结果基本一样。可以用于游戏中图片变色,节约图片资源量-C++ implementation of picture hue/saturation/contrast/lightness/brightness mediation, dismissal and PS treatment results are basically the same. Can be used for the game picture color, s
DAOJUKAIFA
- 网狐道具功能开发 说明文档 积分清零道具, 逃跑率清零道具,银质积分增加棒,金质积分增加棒-Fox Network props functional development documentation
