资源列表
TextureMapping
- Texture mapping tutorial with simple example
Physics-for-Game-Developersvolume
- Physics for Game Developers book source
Physics-for-Game-Developerscannon
- Physics for Game Developers book source
Z-bufferJavaApplet
- a simple applet that show zbuffer in java
3dCube
- A Simple 3d Cube written in java
puzzlebobble
- It s a Puzzle Bobble Clon developed in Action scr ipt 3 for Flash Professional CS3+ It s just a simple code to start development.
WinMain
- 我自己写的俄罗斯方块,有详细的解释,希望对初学者有帮助!-Tetris, I wrote a detailed explanation for beginners!
ServerFrameModule
- 服务器框架很不错的,请参考,下边还有很多,-Very good server framework, reference, below there are a lot of
SUDOKU
- The Sodoku Compelete Back Track C alghorihtm
JJYL
- 一款android版的斗破苍穹版的人鬼大战,要么取得21种异火得到胜利,要么死于异火焚烧-The broken sky version of an android version Ghost World War II, either to obtain 21 different fire victory or die iso and burned in the fire
Zuma2227138162012
- zuma game sorce code
SuperMario_SourceCode
- 超级玛丽的游戏源代码,里面还有执行文件和详细的说明文档,适合初级的MFC程序员自学-Super Mario game source code, which also perform file and detailed documentation for primary MFC programmers self-
