资源列表
eps0
- 汽车电动助理转向EPS仿真,包括能控能观性、稳定性仿真
DEFINE-DPM-EROSION
- FLUENT中固体颗粒碰撞壁面造成的磨损-FLUENT solid particles collision wall caused by the wear and tear
ELEMENT-DELETE(1)
- 基于VUMAT的粘弹性本构模型应力更新编程和单元失效准则以及失效单元删除-element delete
Hill48
- 这个是关于HILL 48和硬化关系的FORTRAN程序源,可以互相学习一下-This is about the relations and hardening HILL' 48 FORTRAN program source, you can learn about each other
vbresize32
- VB控件自动调整大小随窗体 省去手工调整控件大小 -vb control auto fit size with windows form
GA-vrp
- 运输成本、货损成本、时间成本等的配送成本最小化和以模糊时间窗进行量化的客户满意度最大化的多目标优化模型,采用改进遗传算法求解带模糊时间窗冷链配送问题。-A multi-objective optimization model to minimize the cost of transport and distribution costs, damage costs, costs of time and to quantify fuzzy time window to maximize custo
钢筋混凝土截面非线性分析MATLAB源程序
- 钢筋混凝土截面非线性分析MATLAB源程序(MATLAB source program for nonlinear analysis of reinforced concrete section)
跟单EA-无任何限制
- 本地跟单极速响应,可以按照资金比例,手数比例,固定手数,正向反向各种跟,没有任何限制,你懂的,秒杀全网跟单ea(Local heel speed response, can be according to the proportion of funds, the number of hands, fixed number of hands, positive and reverse various heels, no restrictions, you understand, the secon
fortran90近场动力学代码
- fortran90近场动力学代码,用于近场动力学接口,可以尝试一下。
TPS
- 枪神纪辅助源码/z自瞄 方框透视-tps autu aim
cs1.6雷达透视例子
- cs1.6雷达透视例子 用来学习所有FPS游戏雷达透视原理(CS1.6 radar perspective example The principle of learning all FPS game radar Perspective)
热血江湖登录器源码
- 易语言源码!分享给大家,可以自己修改的!编译用静态编译即可!适用于所有版本的热血江湖私服及单机版!好东西要共享!希望论坛做的更好!大家共同维护!~