- USB2RS232 Appliction => rs232测试 应用程式 Driver => usb to rs232 驱动程式(wdm ddk) DLL => 应用程式 Firmware => USBtoRS232 硬体韧体
- lightopc-0.888-0313.tar OPCSERVER源代码
- EMB_Linux 嵌入式Linux应用开发完全手册实例
- shopDotNetToHTML 生成静态HTML商城系统.net源代码
- calculator web2.0课程的实例代码——基于javascript的一个简单网络计算器实例
- vbsaomiaoye VB 使用imgscan.ocx控件开发的扫描仪驱动程序(VB scanner driver developed using imgscan.ocx control)
文件名称:game_frame
-
所属分类:
- 标签属性:
- 上传时间:2012-11-16
-
文件大小:6.25mb
-
已下载:0次
-
提 供 者:
-
相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容来自于网络,使用问题请自行百度
网络版游戏框架:1.服务器端,网络IO模型使用完成端口,具体实现是使用自行封装的CIOCP类,此类对完成端口的线程和对各种网络事件的处理进行了封装。封包的封装使用CPacket对封包进行打包和解包。2.客户端,使用异步选择事件模型,Socket使用自己封装的CMySocket进行方便的异步绑定。-Online Game Framework: 1. Server-side, the network model for the use of IO completion ports, concrete realization of the use of self-encapsulated CIOCP class, such pairs of completion port threads and the handling of a variety of network events were packaged. Packet encapsulation of the packets used to package CPacket reconciliation package. 2. The client, using an asynchronous event model selection, Socket to use their own package, CMySocket to facilitate asynchronous binding.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
game_frame/数据库/game.mdb
game_frame/数据库
game_frame/源代码/Basic/Ado.cpp
game_frame/源代码/Basic/Ado.h
game_frame/源代码/Basic/Ini.cpp
game_frame/源代码/Basic/Ini.h
game_frame/源代码/Basic/InStream.cpp
game_frame/源代码/Basic/InStream.h
game_frame/源代码/Basic/IOCP.cpp
game_frame/源代码/Basic/IOCP.h
game_frame/源代码/Basic/MySocket.cpp
game_frame/源代码/Basic/MySocket.h
game_frame/源代码/Basic/MyTab.cpp
game_frame/源代码/Basic/MyTab.h
game_frame/源代码/Basic/OutStream.cpp
game_frame/源代码/Basic/OutStream.h
game_frame/源代码/Basic/StdAfx.h
game_frame/源代码/Basic/UCode.cpp
game_frame/源代码/Basic/UCode.h
game_frame/源代码/Basic
game_frame/源代码/Client/Client.aps
game_frame/源代码/Client/Client.clw
game_frame/源代码/Client/Client.cpp
game_frame/源代码/Client/Client.dsp
game_frame/源代码/Client/Client.h
game_frame/源代码/Client/Client.plg
game_frame/源代码/Client/Client.rc
game_frame/源代码/Client/Client.vsd
game_frame/源代码/Client/ClientDlg.cpp
game_frame/源代码/Client/ClientDlg.h
game_frame/源代码/Client/ClientNetMan.cpp
game_frame/源代码/Client/ClientNetMan.h
game_frame/源代码/Client/ClientWMLink.cpp
game_frame/源代码/Client/ClientWMLink.h
game_frame/源代码/Client/Define.h
game_frame/源代码/Client/HallDlg.cpp
game_frame/源代码/Client/HallDlg.h
game_frame/源代码/Client/LoginDlg.cpp
game_frame/源代码/Client/LoginDlg.h
game_frame/源代码/Client/ReadMe.txt
game_frame/源代码/Client/RegDlg.cpp
game_frame/源代码/Client/RegDlg.h
game_frame/源代码/Client/RegResultDlg.cpp
game_frame/源代码/Client/RegResultDlg.h
game_frame/源代码/Client/res/Client.ico
game_frame/源代码/Client/res/Client.rc2
game_frame/源代码/Client/res/ready.bmp
game_frame/源代码/Client/res/tableEmpty.bmp
game_frame/源代码/Client/res/tablePlaying.bmp
game_frame/源代码/Client/res/table_OFF.bmp
game_frame/源代码/Client/res/table_ON.bmp
game_frame/源代码/Client/res/userFace_OFF.bmp
game_frame/源代码/Client/res/XP.manifest
game_frame/源代码/Client/res
game_frame/源代码/Client/resource.h
game_frame/源代码/Client/RoomDlg.cpp
game_frame/源代码/Client/RoomDlg.h
game_frame/源代码/Client/ScoreTop10Dlg.cpp
game_frame/源代码/Client/ScoreTop10Dlg.h
game_frame/源代码/Client/StdAfx.cpp
game_frame/源代码/Client/StdAfx.h
game_frame/源代码/Client/TableDlg.cpp
game_frame/源代码/Client/TableDlg.h
game_frame/源代码/Client
game_frame/源代码/ClientBin/Client.ini
game_frame/源代码/ClientBin
game_frame/源代码/Common/ClientDefine.h
game_frame/源代码/Common/CLLK.cpp
game_frame/源代码/Common/CLLK.h
game_frame/源代码/Common/Game.cpp
game_frame/源代码/Common/Game.h
game_frame/源代码/Common/GameMan.cpp
game_frame/源代码/Common/GameMan.h
game_frame/源代码/Common/LLKDefine.h
game_frame/源代码/Common/LLKGameMan.cpp
game_frame/源代码/Common/LLKGameMan.h
game_frame/源代码/Common/Packet.cpp
game_frame/源代码/Common/Packet.h
game_frame/源代码/Common/Room.cpp
game_frame/源代码/Common/Room.h
game_frame/源代码/Common/RoomList.cpp
game_frame/源代码/Common/RoomList.h
game_frame/源代码/Common/RoomMan.cpp
game_frame/源代码/Common/RoomMan.h
game_frame/源代码/Common/ScoreList.cpp
game_frame/源代码/Common/ScoreList.h
game_frame/源代码/Common/ServerDefine.h
game_frame/源代码/Common/StdAfx.h
game_frame/源代码/Common/Table.cpp
game_frame/源代码/Common/Table.h
game_frame/源代码/Common/TableIDList.cpp
game_frame/源代码/Common/TableIDList.h
game_frame/源代码/Common/TableList.cpp
game_frame/源代码/Common/TableList.h
game_frame/源代码/Common/TableMan.cpp
game_frame/源代码/Common/TableMan.h
game_frame/源代码/Common/User.cpp
game_frame/源代码/Common/User.h
game_frame/源代码/Common/UserIDList.cpp
game_frame/源代码/Common/UserIDList.h
game_frame/源代码/Common/UserList.cpp
game_frame/源代码/Common/UserList.h
game_frame/源代码/Common/UserMan.cpp
game_frame/源代码/Common/UserMan.h
game_frame/源代码/Common/VirtualButton.cpp
game_frame/源代码/Common/VirtualButton.h
game_frame/源代码/Common/VirtualButtonMan.cpp
game_frame/源代码/Common/VirtualButtonMan.h
game_frame/源代码/Common/WMLink.cpp
game_frame/源代码/Common/WMLink.h
game_frame/源代码/Common
game_frame/源代码/LLK/CLLK.cpp
game_frame/源代码/LLK/CLLK.h
game_frame/源代码/LLK/EndGameDlg.cpp
game_frame/源代码/LLK/EndGameDlg.h
game_frame/源代码/LLK/GameWMLink.cpp
game_frame/源代码/LLK/GameWMLink.h
game_frame/源代码/LLK/LLK.APS
game_frame/源代码/LLK/LLK.clw
game_frame/源代码/LLK/LLK.cpp
game_frame/源代码/LLK/LLK.dsp
game_frame/源代码/LLK/LLK.h
game_frame/源代码/LLK/LLK.plg
game_frame/源代码/LLK/LLK.rc
game_frame/源代码/LLK/LLK.vsd
game_frame/源代码/LLK/LLKDlg.cpp
game_frame/源代码/LLK/LLKDlg.h
game_frame/源代码/LLK/ReadMe.txt
game_frame/源代码/LLK/res/LLK.ico
game_frame/源代码/LLK/res/LLK.rc2
game_frame/源代码/LLK/res
game_frame/源代码/LLK/resource.h
game_frame/源代码/LLK/StdAfx.cpp
game_frame/源代码/LLK/StdAfx.h
game_frame/源代码/LLK
game_frame/源代码/Server/DataLayer.cpp
game_frame/源代码/Server/DataLayer.h
game_frame/源代码/Server/MyIOCP.cpp
game_frame/源代码/Server/MyIOCP.h
game_frame/源代码/Server/ReadMe.txt
game_frame/源代码/Server/res/Server.ico
game_frame/源代码/Server/res/Server.rc2
game_frame/源代码/Server/res/XP.manifest
game_frame/源代码/Server/res
game_frame/源代码/Server/resource.h
game_frame/源代码/Server/Server.aps
game_frame/源代码/Server/Server.clw
game_frame/源代码/Server/Server.cpp
game_frame/源代码/Server/Server.dsp
game_frame/源代码/Server/Server.h
game_frame/源代码/Server/Server.plg
game_frame/源代码/Server/Server.rc
game_frame/源代码/Server/Server.vsd
game_frame/源代码/Server/ServerDlg.cpp
game_frame/源代码/Server/ServerDlg.h
game_frame/源代码/Server/StdAfx.cpp
game_frame/源代码/Server/StdAfx.h
game_frame/源代码/Server
game_frame/数据库
game_frame/源代码/Basic/Ado.cpp
game_frame/源代码/Basic/Ado.h
game_frame/源代码/Basic/Ini.cpp
game_frame/源代码/Basic/Ini.h
game_frame/源代码/Basic/InStream.cpp
game_frame/源代码/Basic/InStream.h
game_frame/源代码/Basic/IOCP.cpp
game_frame/源代码/Basic/IOCP.h
game_frame/源代码/Basic/MySocket.cpp
game_frame/源代码/Basic/MySocket.h
game_frame/源代码/Basic/MyTab.cpp
game_frame/源代码/Basic/MyTab.h
game_frame/源代码/Basic/OutStream.cpp
game_frame/源代码/Basic/OutStream.h
game_frame/源代码/Basic/StdAfx.h
game_frame/源代码/Basic/UCode.cpp
game_frame/源代码/Basic/UCode.h
game_frame/源代码/Basic
game_frame/源代码/Client/Client.aps
game_frame/源代码/Client/Client.clw
game_frame/源代码/Client/Client.cpp
game_frame/源代码/Client/Client.dsp
game_frame/源代码/Client/Client.h
game_frame/源代码/Client/Client.plg
game_frame/源代码/Client/Client.rc
game_frame/源代码/Client/Client.vsd
game_frame/源代码/Client/ClientDlg.cpp
game_frame/源代码/Client/ClientDlg.h
game_frame/源代码/Client/ClientNetMan.cpp
game_frame/源代码/Client/ClientNetMan.h
game_frame/源代码/Client/ClientWMLink.cpp
game_frame/源代码/Client/ClientWMLink.h
game_frame/源代码/Client/Define.h
game_frame/源代码/Client/HallDlg.cpp
game_frame/源代码/Client/HallDlg.h
game_frame/源代码/Client/LoginDlg.cpp
game_frame/源代码/Client/LoginDlg.h
game_frame/源代码/Client/ReadMe.txt
game_frame/源代码/Client/RegDlg.cpp
game_frame/源代码/Client/RegDlg.h
game_frame/源代码/Client/RegResultDlg.cpp
game_frame/源代码/Client/RegResultDlg.h
game_frame/源代码/Client/res/Client.ico
game_frame/源代码/Client/res/Client.rc2
game_frame/源代码/Client/res/ready.bmp
game_frame/源代码/Client/res/tableEmpty.bmp
game_frame/源代码/Client/res/tablePlaying.bmp
game_frame/源代码/Client/res/table_OFF.bmp
game_frame/源代码/Client/res/table_ON.bmp
game_frame/源代码/Client/res/userFace_OFF.bmp
game_frame/源代码/Client/res/XP.manifest
game_frame/源代码/Client/res
game_frame/源代码/Client/resource.h
game_frame/源代码/Client/RoomDlg.cpp
game_frame/源代码/Client/RoomDlg.h
game_frame/源代码/Client/ScoreTop10Dlg.cpp
game_frame/源代码/Client/ScoreTop10Dlg.h
game_frame/源代码/Client/StdAfx.cpp
game_frame/源代码/Client/StdAfx.h
game_frame/源代码/Client/TableDlg.cpp
game_frame/源代码/Client/TableDlg.h
game_frame/源代码/Client
game_frame/源代码/ClientBin/Client.ini
game_frame/源代码/ClientBin
game_frame/源代码/Common/ClientDefine.h
game_frame/源代码/Common/CLLK.cpp
game_frame/源代码/Common/CLLK.h
game_frame/源代码/Common/Game.cpp
game_frame/源代码/Common/Game.h
game_frame/源代码/Common/GameMan.cpp
game_frame/源代码/Common/GameMan.h
game_frame/源代码/Common/LLKDefine.h
game_frame/源代码/Common/LLKGameMan.cpp
game_frame/源代码/Common/LLKGameMan.h
game_frame/源代码/Common/Packet.cpp
game_frame/源代码/Common/Packet.h
game_frame/源代码/Common/Room.cpp
game_frame/源代码/Common/Room.h
game_frame/源代码/Common/RoomList.cpp
game_frame/源代码/Common/RoomList.h
game_frame/源代码/Common/RoomMan.cpp
game_frame/源代码/Common/RoomMan.h
game_frame/源代码/Common/ScoreList.cpp
game_frame/源代码/Common/ScoreList.h
game_frame/源代码/Common/ServerDefine.h
game_frame/源代码/Common/StdAfx.h
game_frame/源代码/Common/Table.cpp
game_frame/源代码/Common/Table.h
game_frame/源代码/Common/TableIDList.cpp
game_frame/源代码/Common/TableIDList.h
game_frame/源代码/Common/TableList.cpp
game_frame/源代码/Common/TableList.h
game_frame/源代码/Common/TableMan.cpp
game_frame/源代码/Common/TableMan.h
game_frame/源代码/Common/User.cpp
game_frame/源代码/Common/User.h
game_frame/源代码/Common/UserIDList.cpp
game_frame/源代码/Common/UserIDList.h
game_frame/源代码/Common/UserList.cpp
game_frame/源代码/Common/UserList.h
game_frame/源代码/Common/UserMan.cpp
game_frame/源代码/Common/UserMan.h
game_frame/源代码/Common/VirtualButton.cpp
game_frame/源代码/Common/VirtualButton.h
game_frame/源代码/Common/VirtualButtonMan.cpp
game_frame/源代码/Common/VirtualButtonMan.h
game_frame/源代码/Common/WMLink.cpp
game_frame/源代码/Common/WMLink.h
game_frame/源代码/Common
game_frame/源代码/LLK/CLLK.cpp
game_frame/源代码/LLK/CLLK.h
game_frame/源代码/LLK/EndGameDlg.cpp
game_frame/源代码/LLK/EndGameDlg.h
game_frame/源代码/LLK/GameWMLink.cpp
game_frame/源代码/LLK/GameWMLink.h
game_frame/源代码/LLK/LLK.APS
game_frame/源代码/LLK/LLK.clw
game_frame/源代码/LLK/LLK.cpp
game_frame/源代码/LLK/LLK.dsp
game_frame/源代码/LLK/LLK.h
game_frame/源代码/LLK/LLK.plg
game_frame/源代码/LLK/LLK.rc
game_frame/源代码/LLK/LLK.vsd
game_frame/源代码/LLK/LLKDlg.cpp
game_frame/源代码/LLK/LLKDlg.h
game_frame/源代码/LLK/ReadMe.txt
game_frame/源代码/LLK/res/LLK.ico
game_frame/源代码/LLK/res/LLK.rc2
game_frame/源代码/LLK/res
game_frame/源代码/LLK/resource.h
game_frame/源代码/LLK/StdAfx.cpp
game_frame/源代码/LLK/StdAfx.h
game_frame/源代码/LLK
game_frame/源代码/Server/DataLayer.cpp
game_frame/源代码/Server/DataLayer.h
game_frame/源代码/Server/MyIOCP.cpp
game_frame/源代码/Server/MyIOCP.h
game_frame/源代码/Server/ReadMe.txt
game_frame/源代码/Server/res/Server.ico
game_frame/源代码/Server/res/Server.rc2
game_frame/源代码/Server/res/XP.manifest
game_frame/源代码/Server/res
game_frame/源代码/Server/resource.h
game_frame/源代码/Server/Server.aps
game_frame/源代码/Server/Server.clw
game_frame/源代码/Server/Server.cpp
game_frame/源代码/Server/Server.dsp
game_frame/源代码/Server/Server.h
game_frame/源代码/Server/Server.plg
game_frame/源代码/Server/Server.rc
game_frame/源代码/Server/Server.vsd
game_frame/源代码/Server/ServerDlg.cpp
game_frame/源代码/Server/ServerDlg.h
game_frame/源代码/Server/StdAfx.cpp
game_frame/源代码/Server/StdAfx.h
game_frame/源代码/Server
1999-2046 搜珍网 All Rights Reserved.
本站作为网络服务提供者,仅为网络服务对象提供信息存储空间,仅对用户上载内容的表现方式做保护处理,对上载内容本身不做任何修改或编辑。
