资源列表
shiyan67
- eclipse 学生类,班长类,学委类-eclipse student classes, monitor class, appointed class learning
Browser
- 用java的一个简单浏览器,一个简单的java浏览器-no mean of this
Game-engine-analysis.doc
- 游戏引擎剖析,可以帮助想学习java开源引擎设计的结构以及思想的学习者。-Game engine analysis can help to learn the structure of java open source engine design and thinking learners.
testShutFrame
- (2) 编写一个图形界面的Java Application,为用户提供三种关闭窗口的方法:使用按钮,使用菜单项,使用窗口关闭图标-(2) write a graphical interface, Java Application, close the window for the user provides three ways: using the button, use the menu item, use the window close icon
testTrackingtheMouse
- 编写程序跟踪用户的鼠标,并时刻把鼠标位置显示出来。-Write a program to track the user' s mouse, and always put the mouse position is displayed.
textCounter
- (1) 设计图形界面的计算器,用户能输入十个数字、正负号、小数点、四则运算“加”,“减”,“乘”,“除”,和“清空”,“退格”,“求倒数”,“求结果”;-(1) calculator designed graphical interface, users can enter ten digits, sign, decimal point arithmetic " plus" and " minus" , " x" , " except&q
test
- (1) 使用布局设置组件的位置,包含一个提示标签和一个显示结果标签,三个按钮,为按钮编写单击事件处理方法。当用户用鼠标单击按钮时,会在界面上显示哪个按钮被按下。-(1) the location of the component layout settings, including a prompt label and a label display the results, three buttons, writing for the button click event handler me
Lock
- TTASLock, CLHLock和MSCLock的实现。Lock implementation是java多线程中保证原子性的重要方法之一。本程序实现了3种常用lock,每个文件中都包含了lock, unlock, islock方法。-TTASLock, CLHLock and MSCLock implementation. Lock implementation is multi-threaded java guarantee atomicity in one important way. T
StudentManager
- 大学校园奖学金判定系统、用于各个大部分学校使用-Campus to determine the scholarship system, most schools use for each
survey
- 此为问卷调查系统 最好请跑在tomcat6.0下 系统有一些bug 以后会进行更新-This system is best for the survey, please run the system in tomcat6.0 some bug will be updated later
DS_project3
- 数据结构的project3,实现机场调度,找出两个机场之间的最短路程。可添加机场和航线-Data structure project3, scheduling of airports to find the shortest distance between two airports. Airports and routes can be added
DS_project2
- 数据结构的project2,哈夫曼压缩算法,实现文件的压缩和解压缩,有操作界面和压缩进度条-Data structure of the project2, Huffman compression algorithms, file compression and decompression, a progress bar interface and compression
