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文件名称:AngelDocs_v2.2

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  • 上传时间:
    2012-11-16
  • 文件大小:
    1.76mb
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    0次
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介绍说明--下载内容来自于网络,使用问题请自行百度

Introduction

This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you re a beginner, don t be off-put by the advanced stuff. If you re experienced, don t be patronized by the beginner stuff. This documentation is probably best skimmed or searched for data rather than read straight through, but hey, it s a free country.



This file really only documents the engine itself -- for information on how to get started building, the history of Angel, support, etc., please visit the website.



Whether you re a beginner or advanced, please drop a line if you think something in here is wrong or could be explained better. Always looking to improve.-Introduction This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you' re a beginner, don' t be off-put by the advanced stuff. If you' re experienced, don ' t be patronized by the beginner stuff. This documentation is probably best skimmed or searched for data rather than read straight through, but hey, it' s a free country. This file really only documents the engine itself- for information on how to get started building , the history of Angel, support, etc., please visit the website. Whether you' re a beginner or advanced, please drop a line if you think something in here is wrong or could be explained better. Always looking to improve.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

AngelDocs_v2.2/
AngelDocs_v2.2/AngelDocumentation.html
AngelDocs_v2.2/AngelDocumentation.pdf
AngelDocs_v2.2/html/
AngelDocs_v2.2/html/_actor_8cpp_source.html
AngelDocs_v2.2/html/_actor_8h.html
AngelDocs_v2.2/html/_actor_8h_source.html
AngelDocs_v2.2/html/_angel_8h_source.html
AngelDocs_v2.2/html/_bounding_shapes_8cpp_source.html
AngelDocs_v2.2/html/_bounding_shapes_8h_source.html
AngelDocs_v2.2/html/_brain_8cpp_source.html
AngelDocs_v2.2/html/_brain_8h_source.html
AngelDocs_v2.2/html/_callback_8h_source.html
AngelDocs_v2.2/html/_camera_8cpp_source.html
AngelDocs_v2.2/html/_camera_8h_source.html
AngelDocs_v2.2/html/_color_8cpp_source.html
AngelDocs_v2.2/html/_color_8h_source.html
AngelDocs_v2.2/html/_common_8h.html
AngelDocs_v2.2/html/_common_8h_source.html
AngelDocs_v2.2/html/_console_8cpp_source.html
AngelDocs_v2.2/html/_console_8h_source.html
AngelDocs_v2.2/html/_controller_8cpp_source.html
AngelDocs_v2.2/html/_controller_8h_source.html
AngelDocs_v2.2/html/_debug_draw_8h_source.html
AngelDocs_v2.2/html/_draw_util_8cpp_source.html
AngelDocs_v2.2/html/_draw_util_8h.html
AngelDocs_v2.2/html/_draw_util_8h_source.html
AngelDocs_v2.2/html/_file_util_8cpp_source.html
AngelDocs_v2.2/html/_file_util_8h.html
AngelDocs_v2.2/html/_file_util_8h_source.html
AngelDocs_v2.2/html/_full_screen_actor_8cpp_source.html
AngelDocs_v2.2/html/_full_screen_actor_8h_source.html
AngelDocs_v2.2/html/_game_manager_8cpp_source.html
AngelDocs_v2.2/html/_game_manager_8h_source.html
AngelDocs_v2.2/html/_goto_a_i_event_8cpp_source.html
AngelDocs_v2.2/html/_goto_a_i_event_8h_source.html
AngelDocs_v2.2/html/_goto_target_a_i_event_8cpp_source.html
AngelDocs_v2.2/html/_goto_target_a_i_event_8h_source.html
AngelDocs_v2.2/html/_grid_actor_8cpp_source.html
AngelDocs_v2.2/html/_grid_actor_8h_source.html
AngelDocs_v2.2/html/_h_u_d_actor_8cpp_source.html
AngelDocs_v2.2/html/_h_u_d_actor_8h_source.html
AngelDocs_v2.2/html/_input_8cpp_source.html
AngelDocs_v2.2/html/_input_8h.html
AngelDocs_v2.2/html/_input_8h_source.html
AngelDocs_v2.2/html/_input_keys_8h_source.html
AngelDocs_v2.2/html/_input_manager_8cpp_source.html
AngelDocs_v2.2/html/_input_manager_8h_source.html
AngelDocs_v2.2/html/_interval_8h_source.html
AngelDocs_v2.2/html/_log_8cpp_source.html
AngelDocs_v2.2/html/_log_8h_source.html
AngelDocs_v2.2/html/_math_util_8cpp_source.html
AngelDocs_v2.2/html/_math_util_8h_source.html
AngelDocs_v2.2/html/_message_8cpp_source.html
AngelDocs_v2.2/html/_message_8h_source.html
AngelDocs_v2.2/html/_mouse_input_8cpp_source.html
AngelDocs_v2.2/html/_mouse_input_8h_source.html
AngelDocs_v2.2/html/_named_event_a_i_event_8cpp_source.html
AngelDocs_v2.2/html/_named_event_a_i_event_8h_source.html
AngelDocs_v2.2/html/_particle_actor_8cpp_source.html
AngelDocs_v2.2/html/_particle_actor_8h.html
AngelDocs_v2.2/html/_particle_actor_8h_source.html
AngelDocs_v2.2/html/_path_finder_8cpp_source.html
AngelDocs_v2.2/html/_path_finder_8h_source.html
AngelDocs_v2.2/html/_physics_actor_8cpp_source.html
AngelDocs_v2.2/html/_physics_actor_8h_source.html
AngelDocs_v2.2/html/_physics_debug_draw_8cpp_source.html
AngelDocs_v2.2/html/_physics_debug_draw_8h_source.html
AngelDocs_v2.2/html/_python_module_8cpp_source.html
AngelDocs_v2.2/html/_python_module_8h_source.html
AngelDocs_v2.2/html/_ray2_8cpp_source.html
AngelDocs_v2.2/html/_ray2_8h_source.html
AngelDocs_v2.2/html/_renderable_8h_source.html
AngelDocs_v2.2/html/_renderable_iterator_8cpp_source.html
AngelDocs_v2.2/html/_renderable_iterator_8h_source.html
AngelDocs_v2.2/html/_sentient_8cpp_source.html
AngelDocs_v2.2/html/_sentient_8h_source.html
AngelDocs_v2.2/html/_sound_device_8cpp_source.html
AngelDocs_v2.2/html/_sound_device_8h_source.html
AngelDocs_v2.2/html/_spatial_graph_8cpp_source.html
AngelDocs_v2.2/html/_spatial_graph_8h_source.html
AngelDocs_v2.2/html/_string_util_8cpp_source.html
AngelDocs_v2.2/html/_string_util_8h.html
AngelDocs_v2.2/html/_string_util_8h_source.html
AngelDocs_v2.2/html/_switchboard_8cpp_source.html
AngelDocs_v2.2/html/_switchboard_8h_source.html
AngelDocs_v2.2/html/_tag_collection_8cpp_source.html
AngelDocs_v2.2/html/_tag_collection_8h_source.html
AngelDocs_v2.2/html/_text_actor_8cpp_source.html
AngelDocs_v2.2/html/_text_actor_8h.html
AngelDocs_v2.2/html/_text_actor_8h_source.html
AngelDocs_v2.2/html/_text_rendering_8cpp_source.html
AngelDocs_v2.2/html/_text_rendering_8h.html
AngelDocs_v2.2/html/_text_rendering_8h_source.html
AngelDocs_v2.2/html/_textures_8cpp_source.html
AngelDocs_v2.2/html/_textures_8h.html
AngelDocs_v2.2/html/_textures_8h_source.html
AngelDocs_v2.2/html/_timer_a_i_event_8cpp_source.html
AngelDocs_v2.2/html/_timer_a_i_event_8h_source.html
AngelDocs_v2.2/html/_traversal_8cpp_source.html
AngelDocs_v2.2/html/_traversal_8h_source.html
AngelDocs_v2.2/html/_traversal_a_i_event_8cpp_source.html
AngelDocs_v2.2/html/_traversal_a_i_event_8h_source.html
AngelDocs_v2.2/html/_tuning_variable_8cpp_source.html
AngelDocs_v2.2/html/_tuning_variable_8h_source.html
AngelDocs_v2.2/html/_vec_structs_8h_source.html
AngelDocs_v2.2/html/_vector2_8cpp_source.html
AngelDocs_v2.2/html/_vector2_8h_source.html
AngelDocs_v2.2/ht

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