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创建出dragon和troll的对象 包含攻击造成的伤害及移动的放向距离-Create a class called Monster .A Dragon is a type of Monster that attacks by either breathing fire or clawing (this is a generic attack). It attacks by breathing fire 30 of the time and generically the rest of the time2. When it attacks by breathing fire, it causes between 1 and 50 points of damage in this case, it also prints a statement to the console, like the generic attack, that includes the name, the class type, the attack type and the damage done.A Troll is also a kind of Monster, but trolls cannot be named Saul or Salomon. If the user of your program attempts to misname a troll, your program should print an error message and name the troll Detritus.
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下载文件列表
1/
1/.DS_Store
__MACOSX/
__MACOSX/1/
__MACOSX/1/._.DS_Store
1/Dragon.class
__MACOSX/1/._Dragon.class
1/Dragon.java
__MACOSX/1/._Dragon.java
1/Monster.class
__MACOSX/1/._Monster.class
1/Monster.java
__MACOSX/1/._Monster.java
1/MonsterMash.class
__MACOSX/1/._MonsterMash.class
1/MonsterMash.java
__MACOSX/1/._MonsterMash.java
1/Troll.class
__MACOSX/1/._Troll.class
1/Troll.java
__MACOSX/1/._Troll.java
1/.DS_Store
__MACOSX/
__MACOSX/1/
__MACOSX/1/._.DS_Store
1/Dragon.class
__MACOSX/1/._Dragon.class
1/Dragon.java
__MACOSX/1/._Dragon.java
1/Monster.class
__MACOSX/1/._Monster.class
1/Monster.java
__MACOSX/1/._Monster.java
1/MonsterMash.class
__MACOSX/1/._MonsterMash.class
1/MonsterMash.java
__MACOSX/1/._MonsterMash.java
1/Troll.class
__MACOSX/1/._Troll.class
1/Troll.java
__MACOSX/1/._Troll.java
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