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文件名称:3dwind2.0
介绍说明--下载内容来自于网络,使用问题请自行百度
更新了原来的OGRE场景编辑器,希望各位下载这个。
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OGRESceneMgr/axex.txt
OGRESceneMgr/FromIndexToName.cpp
OGRESceneMgr/FromIndexToName.h
OGRESceneMgr/ImportParticle.cpp
OGRESceneMgr/ImportParticle.h
OGRESceneMgr/ImportParticle2.cpp
OGRESceneMgr/ImportParticle2.h
OGRESceneMgr/ImportSceneMesh.cpp
OGRESceneMgr/ImportSceneMesh.h
OGRESceneMgr/ImportSceneParticle.cpp
OGRESceneMgr/ImportSceneParticle.h
OGRESceneMgr/IndexToParticleName.cpp
OGRESceneMgr/IndexToParticleName.h
OGRESceneMgr/MainFrm.cpp
OGRESceneMgr/MainFrm.h
OGRESceneMgr/MoveMeshDlg.cpp
OGRESceneMgr/MoveMeshDlg.h
OGRESceneMgr/newfsf.xml
OGRESceneMgr/OGRESceneMgr.aps
OGRESceneMgr/OGRESceneMgr.cpp
OGRESceneMgr/OGRESceneMgr.h
OGRESceneMgr/OGRESceneMgr.rc
OGRESceneMgr/OGRESceneMgr.vcproj
OGRESceneMgr/OGRESceneMgrDoc.cpp
OGRESceneMgr/OGRESceneMgrDoc.h
OGRESceneMgr/OGRESceneMgrView.cpp
OGRESceneMgr/OGRESceneMgrView.h
OGRESceneMgr/ReadMe.txt
OGRESceneMgr/res/OGRESceneMgr.ico
OGRESceneMgr/res/OGRESceneMgr.manifest
OGRESceneMgr/res/OGRESceneMgr.rc2
OGRESceneMgr/res/OGRESceneMgrDoc.ico
OGRESceneMgr/res/Toolbar.bmp
OGRESceneMgr/resource.h
OGRESceneMgr/RotateSetDlg.cpp
OGRESceneMgr/RotateSetDlg.h
OGRESceneMgr/ScaleSetDlg.cpp
OGRESceneMgr/ScaleSetDlg.h
OGRESceneMgr/SetShadowTechnich.cpp
OGRESceneMgr/SetShadowTechnich.h
OGRESceneMgr/SetTetureDlg.cpp
OGRESceneMgr/SetTetureDlg.h
OGRESceneMgr/SkyBoxDlg.cpp
OGRESceneMgr/SkyBoxDlg.h
OGRESceneMgr/SkyBoxDlg.htm
OGRESceneMgr/SkyDomeDlg.cpp
OGRESceneMgr/SkyDomeDlg.h
OGRESceneMgr/SkyDomeDlg.htm
OGRESceneMgr/SkyPlaneDlg.cpp
OGRESceneMgr/SkyPlaneDlg.h
OGRESceneMgr/SkyStyleChoose.cpp
OGRESceneMgr/SkyStyleChoose.h
OGRESceneMgr/stdafx.cpp
OGRESceneMgr/stdafx.h
media/DeferredShadingMedia/COPYING
media/DeferredShadingMedia/deferred.glsl.program
media/DeferredShadingMedia/deferred.hlsl.program
media/DeferredShadingMedia/deferred.material
media/DeferredShadingMedia/deferreddemo.material
media/DeferredShadingMedia/DeferredShading/material/glsl/nm_notex_ps.glsl
media/DeferredShadingMedia/DeferredShading/material/glsl/nm_ps.glsl
media/DeferredShadingMedia/DeferredShading/material/glsl/nm_vs.glsl
media/DeferredShadingMedia/DeferredShading/material/glsl/notex_ps.glsl
media/DeferredShadingMedia/DeferredShading/material/glsl/ps.glsl
media/DeferredShadingMedia/DeferredShading/material/glsl/vs.glsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/nm_notex_ps.hlsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/nm_ps.hlsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/nm_vs.hlsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/notex_ps.hlsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/ps.hlsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/vs.hlsl
media/DeferredShadingMedia/DeferredShading/post/glsl/Ambient_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/GlobalLight_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/LightMaterial_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/LightMaterial_vs.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/ShowColour_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/ShowDS_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/ShowNormal_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/SinglePass_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/vs.glsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/Ambient_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/GlobalLight_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/LightMaterial_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/LightMaterial_vs.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/ShowColour_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/ShowDS_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/ShowNormal_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/SinglePass_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/vs.hlsl
media/DeferredShadingMedia/deferred_post_debug.glsl.program
media/DeferredShadingMedia/deferred_post_debug.hlsl.program
media/DeferredShadingMedia/deferred_post_debug.material
media/DeferredShadingMedia/deferred_post_minilight.glsl.program
media/DeferredShadingMedia/deferred_post_minilight.hlsl.program
media/DeferredShadingMedia/deferred_post_minilight.material
media/DeferredShadingMedia/deferred_post_multipass.glsl.program
media/DeferredShadingMedia/deferred_post_multipass.hlsl.program
media/DeferredShadingMedia/deferred_post_multipass.material
media/DeferredShadingMedia/deferred_post_onepass.glsl.program
media/DeferredShadingMedia/deferred_post_onepass.hlsl.program
media/DeferredShadingMedia/deferred_post_onepass.material
media/fonts/bluebold.ttf
media/fonts/bluecond.ttf
media/fonts/bluehigh.ttf
media/fonts/read_me.html
media/fonts/sample.fontdef
media/fonts/solo5.ttf
media/gui/bluehighway-10.font
media/gui/bluehighway-12.font
media/gui/bluehighway-8.font
media/gui/cegui8.layout
media/gui/CompositorDemo.layout
media/gui/CompositorDemoCegui.config
media/gui/CrowdDemo.layout
media/gui/facial.layout
media/gui/Falagard.xsd
media/gui/Font.xsd
media/gui/GUILayout.xsd
m
OGRESceneMgr/FromIndexToName.cpp
OGRESceneMgr/FromIndexToName.h
OGRESceneMgr/ImportParticle.cpp
OGRESceneMgr/ImportParticle.h
OGRESceneMgr/ImportParticle2.cpp
OGRESceneMgr/ImportParticle2.h
OGRESceneMgr/ImportSceneMesh.cpp
OGRESceneMgr/ImportSceneMesh.h
OGRESceneMgr/ImportSceneParticle.cpp
OGRESceneMgr/ImportSceneParticle.h
OGRESceneMgr/IndexToParticleName.cpp
OGRESceneMgr/IndexToParticleName.h
OGRESceneMgr/MainFrm.cpp
OGRESceneMgr/MainFrm.h
OGRESceneMgr/MoveMeshDlg.cpp
OGRESceneMgr/MoveMeshDlg.h
OGRESceneMgr/newfsf.xml
OGRESceneMgr/OGRESceneMgr.aps
OGRESceneMgr/OGRESceneMgr.cpp
OGRESceneMgr/OGRESceneMgr.h
OGRESceneMgr/OGRESceneMgr.rc
OGRESceneMgr/OGRESceneMgr.vcproj
OGRESceneMgr/OGRESceneMgrDoc.cpp
OGRESceneMgr/OGRESceneMgrDoc.h
OGRESceneMgr/OGRESceneMgrView.cpp
OGRESceneMgr/OGRESceneMgrView.h
OGRESceneMgr/ReadMe.txt
OGRESceneMgr/res/OGRESceneMgr.ico
OGRESceneMgr/res/OGRESceneMgr.manifest
OGRESceneMgr/res/OGRESceneMgr.rc2
OGRESceneMgr/res/OGRESceneMgrDoc.ico
OGRESceneMgr/res/Toolbar.bmp
OGRESceneMgr/resource.h
OGRESceneMgr/RotateSetDlg.cpp
OGRESceneMgr/RotateSetDlg.h
OGRESceneMgr/ScaleSetDlg.cpp
OGRESceneMgr/ScaleSetDlg.h
OGRESceneMgr/SetShadowTechnich.cpp
OGRESceneMgr/SetShadowTechnich.h
OGRESceneMgr/SetTetureDlg.cpp
OGRESceneMgr/SetTetureDlg.h
OGRESceneMgr/SkyBoxDlg.cpp
OGRESceneMgr/SkyBoxDlg.h
OGRESceneMgr/SkyBoxDlg.htm
OGRESceneMgr/SkyDomeDlg.cpp
OGRESceneMgr/SkyDomeDlg.h
OGRESceneMgr/SkyDomeDlg.htm
OGRESceneMgr/SkyPlaneDlg.cpp
OGRESceneMgr/SkyPlaneDlg.h
OGRESceneMgr/SkyStyleChoose.cpp
OGRESceneMgr/SkyStyleChoose.h
OGRESceneMgr/stdafx.cpp
OGRESceneMgr/stdafx.h
media/DeferredShadingMedia/COPYING
media/DeferredShadingMedia/deferred.glsl.program
media/DeferredShadingMedia/deferred.hlsl.program
media/DeferredShadingMedia/deferred.material
media/DeferredShadingMedia/deferreddemo.material
media/DeferredShadingMedia/DeferredShading/material/glsl/nm_notex_ps.glsl
media/DeferredShadingMedia/DeferredShading/material/glsl/nm_ps.glsl
media/DeferredShadingMedia/DeferredShading/material/glsl/nm_vs.glsl
media/DeferredShadingMedia/DeferredShading/material/glsl/notex_ps.glsl
media/DeferredShadingMedia/DeferredShading/material/glsl/ps.glsl
media/DeferredShadingMedia/DeferredShading/material/glsl/vs.glsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/nm_notex_ps.hlsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/nm_ps.hlsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/nm_vs.hlsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/notex_ps.hlsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/ps.hlsl
media/DeferredShadingMedia/DeferredShading/material/hlsl/vs.hlsl
media/DeferredShadingMedia/DeferredShading/post/glsl/Ambient_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/GlobalLight_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/LightMaterial_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/LightMaterial_vs.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/ShowColour_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/ShowDS_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/ShowNormal_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/SinglePass_ps.glsl
media/DeferredShadingMedia/DeferredShading/post/glsl/vs.glsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/Ambient_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/GlobalLight_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/LightMaterial_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/LightMaterial_vs.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/ShowColour_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/ShowDS_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/ShowNormal_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/SinglePass_ps.hlsl
media/DeferredShadingMedia/DeferredShading/post/hlsl/vs.hlsl
media/DeferredShadingMedia/deferred_post_debug.glsl.program
media/DeferredShadingMedia/deferred_post_debug.hlsl.program
media/DeferredShadingMedia/deferred_post_debug.material
media/DeferredShadingMedia/deferred_post_minilight.glsl.program
media/DeferredShadingMedia/deferred_post_minilight.hlsl.program
media/DeferredShadingMedia/deferred_post_minilight.material
media/DeferredShadingMedia/deferred_post_multipass.glsl.program
media/DeferredShadingMedia/deferred_post_multipass.hlsl.program
media/DeferredShadingMedia/deferred_post_multipass.material
media/DeferredShadingMedia/deferred_post_onepass.glsl.program
media/DeferredShadingMedia/deferred_post_onepass.hlsl.program
media/DeferredShadingMedia/deferred_post_onepass.material
media/fonts/bluebold.ttf
media/fonts/bluecond.ttf
media/fonts/bluehigh.ttf
media/fonts/read_me.html
media/fonts/sample.fontdef
media/fonts/solo5.ttf
media/gui/bluehighway-10.font
media/gui/bluehighway-12.font
media/gui/bluehighway-8.font
media/gui/cegui8.layout
media/gui/CompositorDemo.layout
media/gui/CompositorDemoCegui.config
media/gui/CrowdDemo.layout
media/gui/facial.layout
media/gui/Falagard.xsd
media/gui/Font.xsd
media/gui/GUILayout.xsd
m
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