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- AssaEX插件 第一步:将该目录所有文件覆盖到石器客户端目录; 第二步:将授权文件license.yz放置到文件夹 \saplus; 第三步:打开目录\saplus\saplus.ini 修改 assa根目录= (如情缘:assa根目录=assa; 第四步:打开 64位系统请导入我后再操作.reg 并点击 确定; 第五步:重启电脑; 第六步:打开客户端自带的ASSA即可(如有错误请参考第三步assa根目录名称是否有错);(Step 1: overwrite all files in the directory to the stone tool client directory Step 2: place license.yz in the folder \ saplus Step 3: open the directory \ saplus \ saplus.ini and modify the Assa root directory = (for example
文件名称:freeze151bsrc
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此为quake 3游戏引擎
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但是没有相关技术说明!
很遗憾!如果那位大虾有相关资料或对此代码理解较为深刻,还请不吝赐教!-this as quake 3 game engine and share! But no relevant technical descr iption! Very sorry! If that prawns have information or to make a more profound understanding of code, also requested the wing!
与大家共享!
但是没有相关技术说明!
很遗憾!如果那位大虾有相关资料或对此代码理解较为深刻,还请不吝赐教!-this as quake 3 game engine and share! But no relevant technical descr iption! Very sorry! If that prawns have information or to make a more profound understanding of code, also requested the wing!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
quake3/
quake3/baseq3/
quake3/bin_nt/
quake3/bin_nt/lcc.exe
quake3/bin_nt/q3asm.exe
quake3/code/
quake3/code/cgame/
quake3/code/cgame/cgame.bat
quake3/code/cgame/cgame.def
quake3/code/cgame/cgame.dsp
quake3/code/cgame/cgame.dsw
quake3/code/cgame/cgame.plg
quake3/code/cgame/cgame.q3asm
quake3/code/cgame/cgame.sh
quake3/code/cgame/cgame.vcproj
quake3/code/cgame/cgame_ta.bat
quake3/code/cgame/cgame_ta.q3asm
quake3/code/cgame/cgame_ta.sh
quake3/code/cgame/cg_consolecmds.c
quake3/code/cgame/cg_draw.c
quake3/code/cgame/cg_drawtools.c
quake3/code/cgame/cg_effects.c
quake3/code/cgame/cg_ents.c
quake3/code/cgame/cg_event.c
quake3/code/cgame/cg_freeze.c
quake3/code/cgame/cg_info.c
quake3/code/cgame/cg_local.h
quake3/code/cgame/cg_localents.c
quake3/code/cgame/cg_main.c
quake3/code/cgame/cg_marks.c
quake3/code/cgame/cg_newdraw.c
quake3/code/cgame/cg_particles.c
quake3/code/cgame/cg_players.c
quake3/code/cgame/cg_playerstate.c
quake3/code/cgame/cg_predict.c
quake3/code/cgame/cg_public.h
quake3/code/cgame/cg_scoreboard.c
quake3/code/cgame/cg_servercmds.c
quake3/code/cgame/cg_snapshot.c
quake3/code/cgame/cg_syscalls.asm
quake3/code/cgame/cg_syscalls.c
quake3/code/cgame/cg_view.c
quake3/code/cgame/cg_weapons.c
quake3/code/cgame/mssccprj.scc
quake3/code/cgame/t.txt
quake3/code/cgame/tr_types.h
quake3/code/cgame/vssver.scc
quake3/code/game/
quake3/code/game/ai_chat.c
quake3/code/game/ai_chat.h
quake3/code/game/ai_cmd.c
quake3/code/game/ai_cmd.h
quake3/code/game/ai_dmnet.c
quake3/code/game/ai_dmnet.h
quake3/code/game/ai_dmq3.c
quake3/code/game/ai_dmq3.h
quake3/code/game/ai_freeze.c
quake3/code/game/ai_main.c
quake3/code/game/ai_main.h
quake3/code/game/ai_team.c
quake3/code/game/ai_team.h
quake3/code/game/ai_vcmd.c
quake3/code/game/ai_vcmd.h
quake3/code/game/be_aas.h
quake3/code/game/be_ai_char.h
quake3/code/game/be_ai_chat.h
quake3/code/game/be_ai_gen.h
quake3/code/game/be_ai_goal.h
quake3/code/game/be_ai_move.h
quake3/code/game/be_ai_weap.h
quake3/code/game/be_ea.h
quake3/code/game/bg_lib.c
quake3/code/game/bg_lib.h
quake3/code/game/bg_local.h
quake3/code/game/bg_misc.c
quake3/code/game/bg_pmove.c
quake3/code/game/bg_public.h
quake3/code/game/bg_slidemove.c
quake3/code/game/botlib.h
quake3/code/game/chars.h
quake3/code/game/game.bat
quake3/code/game/game.def
quake3/code/game/game.dsp
quake3/code/game/game.dsw
quake3/code/game/game.plg
quake3/code/game/game.q3asm
quake3/code/game/game.sh
quake3/code/game/game.vcproj
quake3/code/game/game_ta.bat
quake3/code/game/game_ta.q3asm
quake3/code/game/game_ta.sh
quake3/code/game/g_active.c
quake3/code/game/g_arenas.c
quake3/code/game/g_bot.c
quake3/code/game/g_client.c
quake3/code/game/g_cmds.c
quake3/code/game/g_combat.c
quake3/code/game/g_freeze.c
quake3/code/game/g_freeze.h
quake3/code/game/g_items.c
quake3/code/game/g_local.h
quake3/code/game/g_main.c
quake3/code/game/g_mem.c
quake3/code/game/g_misc.c
quake3/code/game/g_missile.c
quake3/code/game/g_mover.c
quake3/code/game/g_public.h
quake3/code/game/g_rankings.c
quake3/code/game/g_rankings.h
quake3/code/game/g_session.c
quake3/code/game/g_spawn.c
quake3/code/game/g_svcmds.c
quake3/code/game/g_syscalls.asm
quake3/code/game/g_syscalls.c
quake3/code/game/g_target.c
quake3/code/game/g_team.c
quake3/code/game/g_team.h
quake3/code/game/g_trigger.c
quake3/code/game/g_utils.c
quake3/code/game/g_weapon.c
quake3/code/game/inv.h
quake3/code/game/match.h
quake3/code/game/mssccprj.scc
quake3/code/game/q_math.c
quake3/code/game/q_shared.c
quake3/code/game/q_shared.h
quake3/code/game/surfaceflags.h
quake3/code/game/syn.h
quake3/code/game/vssver.scc
quake3/code/Q3A_TA_127g.dsw
quake3/code/q3_ui/
quake3/code/q3_ui/compile.bat
quake3/code/q3_ui/keycodes.h
quake3/code/q3_ui/mssccprj.scc
quake3/code/q3_ui/q3_ui.bat
quake3/code/q3_ui/q3_ui.dsp
quake3/code/q3_ui/q3_ui.plg
quake3/code/q3_ui/q3_ui.q3asm
quake3/code/q3_ui/q3_ui.sh
quake3/code/q3_ui/q3_ui.vcproj
quake3/code/q3_ui/ui.def
quake3/code/q3_ui/ui.q3asm
quake3/code/q3_ui/ui_addbots.c
quake3/code/q3_ui/ui_atoms.c
quake3/code/q3_ui/ui_cdkey.c
quake3/code/q3_ui/ui_cinematics.c
quake3/code/q3_ui/ui_confirm.c
quake3/code/q3_ui/ui_connect.c
quake3/code/q3_ui/ui_controls2.c
quake3/code/q3_ui/ui_credits.c
quake3/code/q3_ui/ui_demo2.c
quake3/code/q3_ui/ui_display.c
quake3/code/q3_ui/ui_gameinfo.c
quake3/code/q3_ui/ui_ingame.c
quake3/code/q3_ui/ui_loadconfig.c
quake3/code/q3_ui/ui_local.h
quake3/code/q3_ui/ui_login.c
quake3/code/q3_ui/ui_main.c
quake3/code/q3_ui/ui_menu.c
quake3/code/q3_ui/ui_mfield.c
quake3/code/q3_ui/ui_mods.c
quake3/code/q3_ui/ui_network.c
quake3/code/q3_ui/ui_options.c
quake3/code/q3_ui/ui_playermodel.c
quake3/code/q3_ui/ui_players.c
quake3/code/q3_ui/ui_playersettings.c
quake3/code/q3_ui/ui_preferences.c
quake3/code/q3_ui/ui_qmenu.c
quake3/code/q3_ui/ui_rankings.c
quake3/code/q3_ui/ui_rankstatus.c
quake3/code/q3_ui/ui_removebots.c
quake3/code/q3_ui/ui_saveconfig.c
quake3/code/q3_ui/ui_serverinfo.c
quake3/code/q3_ui/ui_servers2.c
quake3/code/q3_ui/ui_setup.c
quake3/code/q3_ui/ui_signup.c
quake3/code/q3_ui/ui_sound.c
quake3/code/q3_ui/ui_sparena.c
quake3/code/q3_ui/ui_specifyleague.c
quake3/code/q3_ui/u
quake3/baseq3/
quake3/bin_nt/
quake3/bin_nt/lcc.exe
quake3/bin_nt/q3asm.exe
quake3/code/
quake3/code/cgame/
quake3/code/cgame/cgame.bat
quake3/code/cgame/cgame.def
quake3/code/cgame/cgame.dsp
quake3/code/cgame/cgame.dsw
quake3/code/cgame/cgame.plg
quake3/code/cgame/cgame.q3asm
quake3/code/cgame/cgame.sh
quake3/code/cgame/cgame.vcproj
quake3/code/cgame/cgame_ta.bat
quake3/code/cgame/cgame_ta.q3asm
quake3/code/cgame/cgame_ta.sh
quake3/code/cgame/cg_consolecmds.c
quake3/code/cgame/cg_draw.c
quake3/code/cgame/cg_drawtools.c
quake3/code/cgame/cg_effects.c
quake3/code/cgame/cg_ents.c
quake3/code/cgame/cg_event.c
quake3/code/cgame/cg_freeze.c
quake3/code/cgame/cg_info.c
quake3/code/cgame/cg_local.h
quake3/code/cgame/cg_localents.c
quake3/code/cgame/cg_main.c
quake3/code/cgame/cg_marks.c
quake3/code/cgame/cg_newdraw.c
quake3/code/cgame/cg_particles.c
quake3/code/cgame/cg_players.c
quake3/code/cgame/cg_playerstate.c
quake3/code/cgame/cg_predict.c
quake3/code/cgame/cg_public.h
quake3/code/cgame/cg_scoreboard.c
quake3/code/cgame/cg_servercmds.c
quake3/code/cgame/cg_snapshot.c
quake3/code/cgame/cg_syscalls.asm
quake3/code/cgame/cg_syscalls.c
quake3/code/cgame/cg_view.c
quake3/code/cgame/cg_weapons.c
quake3/code/cgame/mssccprj.scc
quake3/code/cgame/t.txt
quake3/code/cgame/tr_types.h
quake3/code/cgame/vssver.scc
quake3/code/game/
quake3/code/game/ai_chat.c
quake3/code/game/ai_chat.h
quake3/code/game/ai_cmd.c
quake3/code/game/ai_cmd.h
quake3/code/game/ai_dmnet.c
quake3/code/game/ai_dmnet.h
quake3/code/game/ai_dmq3.c
quake3/code/game/ai_dmq3.h
quake3/code/game/ai_freeze.c
quake3/code/game/ai_main.c
quake3/code/game/ai_main.h
quake3/code/game/ai_team.c
quake3/code/game/ai_team.h
quake3/code/game/ai_vcmd.c
quake3/code/game/ai_vcmd.h
quake3/code/game/be_aas.h
quake3/code/game/be_ai_char.h
quake3/code/game/be_ai_chat.h
quake3/code/game/be_ai_gen.h
quake3/code/game/be_ai_goal.h
quake3/code/game/be_ai_move.h
quake3/code/game/be_ai_weap.h
quake3/code/game/be_ea.h
quake3/code/game/bg_lib.c
quake3/code/game/bg_lib.h
quake3/code/game/bg_local.h
quake3/code/game/bg_misc.c
quake3/code/game/bg_pmove.c
quake3/code/game/bg_public.h
quake3/code/game/bg_slidemove.c
quake3/code/game/botlib.h
quake3/code/game/chars.h
quake3/code/game/game.bat
quake3/code/game/game.def
quake3/code/game/game.dsp
quake3/code/game/game.dsw
quake3/code/game/game.plg
quake3/code/game/game.q3asm
quake3/code/game/game.sh
quake3/code/game/game.vcproj
quake3/code/game/game_ta.bat
quake3/code/game/game_ta.q3asm
quake3/code/game/game_ta.sh
quake3/code/game/g_active.c
quake3/code/game/g_arenas.c
quake3/code/game/g_bot.c
quake3/code/game/g_client.c
quake3/code/game/g_cmds.c
quake3/code/game/g_combat.c
quake3/code/game/g_freeze.c
quake3/code/game/g_freeze.h
quake3/code/game/g_items.c
quake3/code/game/g_local.h
quake3/code/game/g_main.c
quake3/code/game/g_mem.c
quake3/code/game/g_misc.c
quake3/code/game/g_missile.c
quake3/code/game/g_mover.c
quake3/code/game/g_public.h
quake3/code/game/g_rankings.c
quake3/code/game/g_rankings.h
quake3/code/game/g_session.c
quake3/code/game/g_spawn.c
quake3/code/game/g_svcmds.c
quake3/code/game/g_syscalls.asm
quake3/code/game/g_syscalls.c
quake3/code/game/g_target.c
quake3/code/game/g_team.c
quake3/code/game/g_team.h
quake3/code/game/g_trigger.c
quake3/code/game/g_utils.c
quake3/code/game/g_weapon.c
quake3/code/game/inv.h
quake3/code/game/match.h
quake3/code/game/mssccprj.scc
quake3/code/game/q_math.c
quake3/code/game/q_shared.c
quake3/code/game/q_shared.h
quake3/code/game/surfaceflags.h
quake3/code/game/syn.h
quake3/code/game/vssver.scc
quake3/code/Q3A_TA_127g.dsw
quake3/code/q3_ui/
quake3/code/q3_ui/compile.bat
quake3/code/q3_ui/keycodes.h
quake3/code/q3_ui/mssccprj.scc
quake3/code/q3_ui/q3_ui.bat
quake3/code/q3_ui/q3_ui.dsp
quake3/code/q3_ui/q3_ui.plg
quake3/code/q3_ui/q3_ui.q3asm
quake3/code/q3_ui/q3_ui.sh
quake3/code/q3_ui/q3_ui.vcproj
quake3/code/q3_ui/ui.def
quake3/code/q3_ui/ui.q3asm
quake3/code/q3_ui/ui_addbots.c
quake3/code/q3_ui/ui_atoms.c
quake3/code/q3_ui/ui_cdkey.c
quake3/code/q3_ui/ui_cinematics.c
quake3/code/q3_ui/ui_confirm.c
quake3/code/q3_ui/ui_connect.c
quake3/code/q3_ui/ui_controls2.c
quake3/code/q3_ui/ui_credits.c
quake3/code/q3_ui/ui_demo2.c
quake3/code/q3_ui/ui_display.c
quake3/code/q3_ui/ui_gameinfo.c
quake3/code/q3_ui/ui_ingame.c
quake3/code/q3_ui/ui_loadconfig.c
quake3/code/q3_ui/ui_local.h
quake3/code/q3_ui/ui_login.c
quake3/code/q3_ui/ui_main.c
quake3/code/q3_ui/ui_menu.c
quake3/code/q3_ui/ui_mfield.c
quake3/code/q3_ui/ui_mods.c
quake3/code/q3_ui/ui_network.c
quake3/code/q3_ui/ui_options.c
quake3/code/q3_ui/ui_playermodel.c
quake3/code/q3_ui/ui_players.c
quake3/code/q3_ui/ui_playersettings.c
quake3/code/q3_ui/ui_preferences.c
quake3/code/q3_ui/ui_qmenu.c
quake3/code/q3_ui/ui_rankings.c
quake3/code/q3_ui/ui_rankstatus.c
quake3/code/q3_ui/ui_removebots.c
quake3/code/q3_ui/ui_saveconfig.c
quake3/code/q3_ui/ui_serverinfo.c
quake3/code/q3_ui/ui_servers2.c
quake3/code/q3_ui/ui_setup.c
quake3/code/q3_ui/ui_signup.c
quake3/code/q3_ui/ui_sound.c
quake3/code/q3_ui/ui_sparena.c
quake3/code/q3_ui/ui_specifyleague.c
quake3/code/q3_ui/u
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