文件名称:waitForMultipleObjects
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- 上传时间:2012-09-04
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文件大小:7.14kb
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WaitForMultipleObjects using pthread linux
The basic idea is to use the subscriber pattern:
In WaitForMultipleObjects() subscribe at all event sources the event
sources then have to signal a central pthread_cond_t.
The public interface is declared in winEmul.h.
A few features are not implemented properly or completely, for instance
PulseEvent(). If these features would be needed, it should not be too difficult
to implement them.-
WaitForMultipleObjects using pthread linux
The basic idea is to use the subscriber pattern:
In WaitForMultipleObjects() subscribe at all event sources the event
sources then have to signal a central pthread_cond_t.
The public interface is declared in winEmul.h.
A few features are not implemented properly or completely, for instance
PulseEvent(). If these features would be needed, it should not be too difficult
to implement them.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
waitForMultipleObjects/CWinEventHandle.cpp
waitForMultipleObjects/CWinEventHandle.h
waitForMultipleObjects/main.cpp
waitForMultipleObjects/makefile
waitForMultipleObjects/readme.txt
waitForMultipleObjects/winEmul.h
waitForMultipleObjects/WinEvent.cpp
waitForMultipleObjects
waitForMultipleObjects/CWinEventHandle.h
waitForMultipleObjects/main.cpp
waitForMultipleObjects/makefile
waitForMultipleObjects/readme.txt
waitForMultipleObjects/winEmul.h
waitForMultipleObjects/WinEvent.cpp
waitForMultipleObjects
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