文件名称:BattleTank1.0
介绍说明--下载内容来自于网络,使用问题请自行百度
1。支持双人连线 (适用于TCP/IP, 限于局域网内连接)。
2。100%公开代码
3。双打的话,需要一位玩家先在一台电脑上建立主机, 一位玩家在另一台电脑上建立副机, 副机端玩家在输入主机玩家的ip后游戏就开始了。
4。 单打的话,在一台机器上同时建立主机和副机, 副机的ip栏里留下空白就好了。这样你可以控制主机或副机的坦克但无法同时控制。
5。具体的键盘操作,可在程序中点击“帮助”看到。
6。主机和副机在命令键入Play.bat启动游戏。
刚做完不久,肯定有不少bug,希望大家指出, 谢谢!
-1. Double-line support (for TCP / IP, LAN connectivity limited to). 2. Code 100% open 3. Doubles, first need a player in a computer mainframe to establish, in a player on another computer for the establishment of Vice, vice-end player in the mainframe ip players after the game began. 4. Singles, then in a machine while building mainframe and vice machines, the vice - ip column left blank will be just fine. This way you can control the host machine or vice tanks but can not control. 5. Specific keyboard operation, the procedure can click on "Help" to see. 6. Mainframe and vice-typing in order Play.bat start the game. Just to finish soon, I am sure a lot bug, we hope that, thank you!
2。100%公开代码
3。双打的话,需要一位玩家先在一台电脑上建立主机, 一位玩家在另一台电脑上建立副机, 副机端玩家在输入主机玩家的ip后游戏就开始了。
4。 单打的话,在一台机器上同时建立主机和副机, 副机的ip栏里留下空白就好了。这样你可以控制主机或副机的坦克但无法同时控制。
5。具体的键盘操作,可在程序中点击“帮助”看到。
6。主机和副机在命令键入Play.bat启动游戏。
刚做完不久,肯定有不少bug,希望大家指出, 谢谢!
-1. Double-line support (for TCP / IP, LAN connectivity limited to). 2. Code 100% open 3. Doubles, first need a player in a computer mainframe to establish, in a player on another computer for the establishment of Vice, vice-end player in the mainframe ip players after the game began. 4. Singles, then in a machine while building mainframe and vice machines, the vice - ip column left blank will be just fine. This way you can control the host machine or vice tanks but can not control. 5. Specific keyboard operation, the procedure can click on "Help" to see. 6. Mainframe and vice-typing in order Play.bat start the game. Just to finish soon, I am sure a lot bug, we hope that, thank you!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
BattleTank1.0/
BattleTank1.0/Client/
BattleTank1.0/Client/Actor.class
BattleTank1.0/Client/Actor.java
BattleTank1.0/Client/bomb.class
BattleTank1.0/Client/bomb.java
BattleTank1.0/Client/bullet.class
BattleTank1.0/Client/bullet.java
BattleTank1.0/Client/ClientControler$1.class
BattleTank1.0/Client/ClientControler$2.class
BattleTank1.0/Client/ClientControler$3.class
BattleTank1.0/Client/ClientControler$4.class
BattleTank1.0/Client/ClientControler$5.class
BattleTank1.0/Client/ClientControler$6.class
BattleTank1.0/Client/ClientControler$7.class
BattleTank1.0/Client/ClientControler.class
BattleTank1.0/Client/ClientControler.java
BattleTank1.0/Client/ClientModel.class
BattleTank1.0/Client/ClientModel.java
BattleTank1.0/Client/ClientView.class
BattleTank1.0/Client/ClientView.java
BattleTank1.0/Client/drawingPanel.class
BattleTank1.0/Client/drawingPanel.java
BattleTank1.0/Client/image/
BattleTank1.0/Client/image/1.jpg
BattleTank1.0/Client/image/10.jpg
BattleTank1.0/Client/image/11.jpg
BattleTank1.0/Client/image/12.jpg
BattleTank1.0/Client/image/13.jpg
BattleTank1.0/Client/image/14.jpg
BattleTank1.0/Client/image/15.jpg
BattleTank1.0/Client/image/16.jpg
BattleTank1.0/Client/image/17.jpg
BattleTank1.0/Client/image/18.jpg
BattleTank1.0/Client/image/19.jpg
BattleTank1.0/Client/image/2.jpg
BattleTank1.0/Client/image/20.jpg
BattleTank1.0/Client/image/21.jpg
BattleTank1.0/Client/image/22.jpg
BattleTank1.0/Client/image/23.jpg
BattleTank1.0/Client/image/24.jpg
BattleTank1.0/Client/image/25.jpg
BattleTank1.0/Client/image/26.jpg
BattleTank1.0/Client/image/27.jpg
BattleTank1.0/Client/image/28.jpg
BattleTank1.0/Client/image/29.jpg
BattleTank1.0/Client/image/3.jpg
BattleTank1.0/Client/image/30.jpg
BattleTank1.0/Client/image/31.jpg
BattleTank1.0/Client/image/32.jpg
BattleTank1.0/Client/image/33.jpg
BattleTank1.0/Client/image/34.jpg
BattleTank1.0/Client/image/35.jpg
BattleTank1.0/Client/image/36.jpg
BattleTank1.0/Client/image/37.jpg
BattleTank1.0/Client/image/38.jpg
BattleTank1.0/Client/image/39.jpg
BattleTank1.0/Client/image/4.jpg
BattleTank1.0/Client/image/40.jpg
BattleTank1.0/Client/image/41.jpg
BattleTank1.0/Client/image/42.jpg
BattleTank1.0/Client/image/43.jpg
BattleTank1.0/Client/image/44.jpg
BattleTank1.0/Client/image/45.jpg
BattleTank1.0/Client/image/46.jpg
BattleTank1.0/Client/image/47.jpg
BattleTank1.0/Client/image/48.jpg
BattleTank1.0/Client/image/49.jpg
BattleTank1.0/Client/image/5.jpg
BattleTank1.0/Client/image/50.jpg
BattleTank1.0/Client/image/51.jpg
BattleTank1.0/Client/image/52.jpg
BattleTank1.0/Client/image/53.jpg
BattleTank1.0/Client/image/54.jpg
BattleTank1.0/Client/image/55.jpg
BattleTank1.0/Client/image/56.jpg
BattleTank1.0/Client/image/57.jpg
BattleTank1.0/Client/image/58.jpg
BattleTank1.0/Client/image/59.jpg
BattleTank1.0/Client/image/6.jpg
BattleTank1.0/Client/image/60.jpg
BattleTank1.0/Client/image/61.jpg
BattleTank1.0/Client/image/62.jpg
BattleTank1.0/Client/image/63.jpg
BattleTank1.0/Client/image/64.jpg
BattleTank1.0/Client/image/65.jpg
BattleTank1.0/Client/image/66.jpg
BattleTank1.0/Client/image/67.jpg
BattleTank1.0/Client/image/68.jpg
BattleTank1.0/Client/image/69.jpg
BattleTank1.0/Client/image/7.jpg
BattleTank1.0/Client/image/70.jpg
BattleTank1.0/Client/image/71.jpg
BattleTank1.0/Client/image/72.jpg
BattleTank1.0/Client/image/73.JPG
BattleTank1.0/Client/image/74.JPG
BattleTank1.0/Client/image/75.JPG
BattleTank1.0/Client/image/76.JPG
BattleTank1.0/Client/image/77.JPG
BattleTank1.0/Client/image/78.JPG
BattleTank1.0/Client/image/79.JPG
BattleTank1.0/Client/image/8.jpg
BattleTank1.0/Client/image/80.JPG
BattleTank1.0/Client/image/81.JPG
BattleTank1.0/Client/image/82.JPG
BattleTank1.0/Client/image/83.JPG
BattleTank1.0/Client/image/84.JPG
BattleTank1.0/Client/image/85.JPG
BattleTank1.0/Client/image/86.JPG
BattleTank1.0/Client/image/87.JPG
BattleTank1.0/Client/image/88.JPG
BattleTank1.0/Client/image/9.jpg
BattleTank1.0/Client/image/Thumbs.db
BattleTank1.0/Client/instructionHandler.class
BattleTank1.0/Client/instructionHandler.java
BattleTank1.0/Client/level.class
BattleTank1.0/Client/level.java
BattleTank1.0/Client/normalObject.class
BattleTank1.0/Client/normalObject.java
BattleTank1.0/Client/Play.BAT
BattleTank1.0/Client/shield.class
BattleTank1.0/Client/shield.java
BattleTank1.0/Client/Steelwall.class
BattleTank1.0/Client/Steelwall.java
BattleTank1.0/Client/Ticker.class
BattleTank1.0/Client/Ticker.java
BattleTank1.0/Client/wall.class
BattleTank1.0/Client/wall.java
BattleTank1.0/Server/
BattleTank1.0/Server/Actor.class
BattleTank1.0/Server/Actor.java
BattleTank1.0/Server/base.class
BattleTank1.0/Server/base.java
BattleTank1.0/Server/bomb.class
BattleTank1.0/Server/bomb.java
BattleTank1.0/Server/bullet.class
BattleTank1.0/Server/bullet.java
BattleTank1.0/Server/drawingPanel.class
BattleTank1.0/Server/drawingPanel.java
BattleTank1.0/Server/enemy.class
BattleTank1.0/Server/enemy.java
BattleTank1.0/Server/feedbackHandler.class
BattleTank1.0/Server/feedbackHandler.java
BattleTank1.0/Server/grass.class
BattleTank1.0/Server/grass.java
BattleTank1.0/Server/image/
BattleTank1.0/Server/image/1.jpg
BattleTank1.0/Server/image/10.jpg
Battl
BattleTank1.0/Client/
BattleTank1.0/Client/Actor.class
BattleTank1.0/Client/Actor.java
BattleTank1.0/Client/bomb.class
BattleTank1.0/Client/bomb.java
BattleTank1.0/Client/bullet.class
BattleTank1.0/Client/bullet.java
BattleTank1.0/Client/ClientControler$1.class
BattleTank1.0/Client/ClientControler$2.class
BattleTank1.0/Client/ClientControler$3.class
BattleTank1.0/Client/ClientControler$4.class
BattleTank1.0/Client/ClientControler$5.class
BattleTank1.0/Client/ClientControler$6.class
BattleTank1.0/Client/ClientControler$7.class
BattleTank1.0/Client/ClientControler.class
BattleTank1.0/Client/ClientControler.java
BattleTank1.0/Client/ClientModel.class
BattleTank1.0/Client/ClientModel.java
BattleTank1.0/Client/ClientView.class
BattleTank1.0/Client/ClientView.java
BattleTank1.0/Client/drawingPanel.class
BattleTank1.0/Client/drawingPanel.java
BattleTank1.0/Client/image/
BattleTank1.0/Client/image/1.jpg
BattleTank1.0/Client/image/10.jpg
BattleTank1.0/Client/image/11.jpg
BattleTank1.0/Client/image/12.jpg
BattleTank1.0/Client/image/13.jpg
BattleTank1.0/Client/image/14.jpg
BattleTank1.0/Client/image/15.jpg
BattleTank1.0/Client/image/16.jpg
BattleTank1.0/Client/image/17.jpg
BattleTank1.0/Client/image/18.jpg
BattleTank1.0/Client/image/19.jpg
BattleTank1.0/Client/image/2.jpg
BattleTank1.0/Client/image/20.jpg
BattleTank1.0/Client/image/21.jpg
BattleTank1.0/Client/image/22.jpg
BattleTank1.0/Client/image/23.jpg
BattleTank1.0/Client/image/24.jpg
BattleTank1.0/Client/image/25.jpg
BattleTank1.0/Client/image/26.jpg
BattleTank1.0/Client/image/27.jpg
BattleTank1.0/Client/image/28.jpg
BattleTank1.0/Client/image/29.jpg
BattleTank1.0/Client/image/3.jpg
BattleTank1.0/Client/image/30.jpg
BattleTank1.0/Client/image/31.jpg
BattleTank1.0/Client/image/32.jpg
BattleTank1.0/Client/image/33.jpg
BattleTank1.0/Client/image/34.jpg
BattleTank1.0/Client/image/35.jpg
BattleTank1.0/Client/image/36.jpg
BattleTank1.0/Client/image/37.jpg
BattleTank1.0/Client/image/38.jpg
BattleTank1.0/Client/image/39.jpg
BattleTank1.0/Client/image/4.jpg
BattleTank1.0/Client/image/40.jpg
BattleTank1.0/Client/image/41.jpg
BattleTank1.0/Client/image/42.jpg
BattleTank1.0/Client/image/43.jpg
BattleTank1.0/Client/image/44.jpg
BattleTank1.0/Client/image/45.jpg
BattleTank1.0/Client/image/46.jpg
BattleTank1.0/Client/image/47.jpg
BattleTank1.0/Client/image/48.jpg
BattleTank1.0/Client/image/49.jpg
BattleTank1.0/Client/image/5.jpg
BattleTank1.0/Client/image/50.jpg
BattleTank1.0/Client/image/51.jpg
BattleTank1.0/Client/image/52.jpg
BattleTank1.0/Client/image/53.jpg
BattleTank1.0/Client/image/54.jpg
BattleTank1.0/Client/image/55.jpg
BattleTank1.0/Client/image/56.jpg
BattleTank1.0/Client/image/57.jpg
BattleTank1.0/Client/image/58.jpg
BattleTank1.0/Client/image/59.jpg
BattleTank1.0/Client/image/6.jpg
BattleTank1.0/Client/image/60.jpg
BattleTank1.0/Client/image/61.jpg
BattleTank1.0/Client/image/62.jpg
BattleTank1.0/Client/image/63.jpg
BattleTank1.0/Client/image/64.jpg
BattleTank1.0/Client/image/65.jpg
BattleTank1.0/Client/image/66.jpg
BattleTank1.0/Client/image/67.jpg
BattleTank1.0/Client/image/68.jpg
BattleTank1.0/Client/image/69.jpg
BattleTank1.0/Client/image/7.jpg
BattleTank1.0/Client/image/70.jpg
BattleTank1.0/Client/image/71.jpg
BattleTank1.0/Client/image/72.jpg
BattleTank1.0/Client/image/73.JPG
BattleTank1.0/Client/image/74.JPG
BattleTank1.0/Client/image/75.JPG
BattleTank1.0/Client/image/76.JPG
BattleTank1.0/Client/image/77.JPG
BattleTank1.0/Client/image/78.JPG
BattleTank1.0/Client/image/79.JPG
BattleTank1.0/Client/image/8.jpg
BattleTank1.0/Client/image/80.JPG
BattleTank1.0/Client/image/81.JPG
BattleTank1.0/Client/image/82.JPG
BattleTank1.0/Client/image/83.JPG
BattleTank1.0/Client/image/84.JPG
BattleTank1.0/Client/image/85.JPG
BattleTank1.0/Client/image/86.JPG
BattleTank1.0/Client/image/87.JPG
BattleTank1.0/Client/image/88.JPG
BattleTank1.0/Client/image/9.jpg
BattleTank1.0/Client/image/Thumbs.db
BattleTank1.0/Client/instructionHandler.class
BattleTank1.0/Client/instructionHandler.java
BattleTank1.0/Client/level.class
BattleTank1.0/Client/level.java
BattleTank1.0/Client/normalObject.class
BattleTank1.0/Client/normalObject.java
BattleTank1.0/Client/Play.BAT
BattleTank1.0/Client/shield.class
BattleTank1.0/Client/shield.java
BattleTank1.0/Client/Steelwall.class
BattleTank1.0/Client/Steelwall.java
BattleTank1.0/Client/Ticker.class
BattleTank1.0/Client/Ticker.java
BattleTank1.0/Client/wall.class
BattleTank1.0/Client/wall.java
BattleTank1.0/Server/
BattleTank1.0/Server/Actor.class
BattleTank1.0/Server/Actor.java
BattleTank1.0/Server/base.class
BattleTank1.0/Server/base.java
BattleTank1.0/Server/bomb.class
BattleTank1.0/Server/bomb.java
BattleTank1.0/Server/bullet.class
BattleTank1.0/Server/bullet.java
BattleTank1.0/Server/drawingPanel.class
BattleTank1.0/Server/drawingPanel.java
BattleTank1.0/Server/enemy.class
BattleTank1.0/Server/enemy.java
BattleTank1.0/Server/feedbackHandler.class
BattleTank1.0/Server/feedbackHandler.java
BattleTank1.0/Server/grass.class
BattleTank1.0/Server/grass.java
BattleTank1.0/Server/image/
BattleTank1.0/Server/image/1.jpg
BattleTank1.0/Server/image/10.jpg
Battl
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