文件名称:GlVideoManager
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所属分类:
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- 上传时间:2012-11-16
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文件大小:202.7kb
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已下载:0次
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VideoMan (Video Manager) is an open-source C++ library that helps you developing video based applications. We created VideoMan to increase our productivity developing computer vision applications, but it can be used in many other ways.
With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.-With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.
With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.-With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.
相关搜索: augmented reality
3D VIDEO CODING
augmented 3d
augmented
blobs
3d model
algorithm library
augmented reality 3D
(系统自动生成,下载前可以参看下载内容)
下载文件列表
VideoMan_0.5/bin/glut32.dll
VideoMan_0.5/bin/opencvLKdemo.exe
VideoMan_0.5/bin/opencvSimple.exe
VideoMan_0.5/bin/VideoMan.dll
VideoMan_0.5/bin/VideoMan.lib
VideoMan_0.5/bin/VMDirectShow.dll
VideoMan_0.5/bin/VMwithDirectShow.exe
VideoMan_0.5/bin/VMwithDirectShowMultiVideo.exe
VideoMan_0.5/CMakeLists.txt
VideoMan_0.5/cmake_install.cmake
VideoMan_0.5/control/inputs/UserInput.cpp
VideoMan_0.5/control/inputs/UserInput.h
VideoMan_0.5/control/inputs/VideoManInputController.cpp
VideoMan_0.5/control/renderers/VideoManRenderer.cpp
VideoMan_0.5/control/renderers/VideoManRenderer.h
VideoMan_0.5/control/renderers/VideoManRendererOGL.cpp
VideoMan_0.5/control/renderers/VideoManRendererOGL.h
VideoMan_0.5/control/VideoManControl.cpp
VideoMan_0.5/control/VideoManFactory.cpp
VideoMan_0.5/control/VideoManFactory.h
VideoMan_0.5/control/VideoManInputFormat.cpp
VideoMan_0.5/examples/opencvLKdemo.cpp
VideoMan_0.5/examples/opencvSimple.cpp
VideoMan_0.5/examples/VMwithDirectShow.cpp
VideoMan_0.5/examples/VMwithDirectShowMultiVideo.cpp
VideoMan_0.5/include/CameraInput.h
VideoMan_0.5/include/VideoFileInput.h
VideoMan_0.5/include/VideoInput.h
VideoMan_0.5/include/VideoManControl.h
VideoMan_0.5/include/VideoManInputController.h
VideoMan_0.5/include/VideoManInputFormat.h
VideoMan_0.5/inputs/VMDirectShow/CaptureDeviceDShow.cpp
VideoMan_0.5/inputs/VMDirectShow/CaptureDeviceDShow.h
VideoMan_0.5/inputs/VMDirectShow/DirectShowHelpers.cpp
VideoMan_0.5/inputs/VMDirectShow/DirectShowHelpers.h
VideoMan_0.5/inputs/VMDirectShow/Instructions.txt
VideoMan_0.5/inputs/VMDirectShow/stdafx.cpp
VideoMan_0.5/inputs/VMDirectShow/stdafx.h
VideoMan_0.5/inputs/VMDirectShow/VideoFileDShow.cpp
VideoMan_0.5/inputs/VMDirectShow/VideoFileDShow.h
VideoMan_0.5/inputs/VMDirectShow/VideoInputDShow.cpp
VideoMan_0.5/inputs/VMDirectShow/VideoInputDShow.h
VideoMan_0.5/inputs/VMDirectShow/VMDirectShow.cpp
VideoMan_0.5/inputs/VMIDSFalcon/IDSFalconFrameGrabber.cpp
VideoMan_0.5/inputs/VMIDSFalcon/IDSFalconFrameGrabber.h
VideoMan_0.5/inputs/VMIDSFalcon/VMIDSFalcon.cpp
VideoMan_0.5/inputs/VMmoduleBase.cpp
VideoMan_0.5/inputs/VMPointGrey/IPGRController.h
VideoMan_0.5/inputs/VMPointGrey/PGRCamera.cpp
VideoMan_0.5/inputs/VMPointGrey/PGRCamera.h
VideoMan_0.5/inputs/VMPointGrey/PGRController.cpp
VideoMan_0.5/inputs/VMPointGrey/PGRController.h
VideoMan_0.5/inputs/VMPointGrey/VMPointGrey.cpp
VideoMan_0.5/readme.txt
VideoMan_0.5/control/inputs
VideoMan_0.5/control/renderers
VideoMan_0.5/inputs/VMDirectShow
VideoMan_0.5/inputs/VMIDSFalcon
VideoMan_0.5/inputs/VMPointGrey
VideoMan_0.5/bin
VideoMan_0.5/control
VideoMan_0.5/examples
VideoMan_0.5/include
VideoMan_0.5/inputs
VideoMan_0.5
VideoMan_0.5/bin/opencvLKdemo.exe
VideoMan_0.5/bin/opencvSimple.exe
VideoMan_0.5/bin/VideoMan.dll
VideoMan_0.5/bin/VideoMan.lib
VideoMan_0.5/bin/VMDirectShow.dll
VideoMan_0.5/bin/VMwithDirectShow.exe
VideoMan_0.5/bin/VMwithDirectShowMultiVideo.exe
VideoMan_0.5/CMakeLists.txt
VideoMan_0.5/cmake_install.cmake
VideoMan_0.5/control/inputs/UserInput.cpp
VideoMan_0.5/control/inputs/UserInput.h
VideoMan_0.5/control/inputs/VideoManInputController.cpp
VideoMan_0.5/control/renderers/VideoManRenderer.cpp
VideoMan_0.5/control/renderers/VideoManRenderer.h
VideoMan_0.5/control/renderers/VideoManRendererOGL.cpp
VideoMan_0.5/control/renderers/VideoManRendererOGL.h
VideoMan_0.5/control/VideoManControl.cpp
VideoMan_0.5/control/VideoManFactory.cpp
VideoMan_0.5/control/VideoManFactory.h
VideoMan_0.5/control/VideoManInputFormat.cpp
VideoMan_0.5/examples/opencvLKdemo.cpp
VideoMan_0.5/examples/opencvSimple.cpp
VideoMan_0.5/examples/VMwithDirectShow.cpp
VideoMan_0.5/examples/VMwithDirectShowMultiVideo.cpp
VideoMan_0.5/include/CameraInput.h
VideoMan_0.5/include/VideoFileInput.h
VideoMan_0.5/include/VideoInput.h
VideoMan_0.5/include/VideoManControl.h
VideoMan_0.5/include/VideoManInputController.h
VideoMan_0.5/include/VideoManInputFormat.h
VideoMan_0.5/inputs/VMDirectShow/CaptureDeviceDShow.cpp
VideoMan_0.5/inputs/VMDirectShow/CaptureDeviceDShow.h
VideoMan_0.5/inputs/VMDirectShow/DirectShowHelpers.cpp
VideoMan_0.5/inputs/VMDirectShow/DirectShowHelpers.h
VideoMan_0.5/inputs/VMDirectShow/Instructions.txt
VideoMan_0.5/inputs/VMDirectShow/stdafx.cpp
VideoMan_0.5/inputs/VMDirectShow/stdafx.h
VideoMan_0.5/inputs/VMDirectShow/VideoFileDShow.cpp
VideoMan_0.5/inputs/VMDirectShow/VideoFileDShow.h
VideoMan_0.5/inputs/VMDirectShow/VideoInputDShow.cpp
VideoMan_0.5/inputs/VMDirectShow/VideoInputDShow.h
VideoMan_0.5/inputs/VMDirectShow/VMDirectShow.cpp
VideoMan_0.5/inputs/VMIDSFalcon/IDSFalconFrameGrabber.cpp
VideoMan_0.5/inputs/VMIDSFalcon/IDSFalconFrameGrabber.h
VideoMan_0.5/inputs/VMIDSFalcon/VMIDSFalcon.cpp
VideoMan_0.5/inputs/VMmoduleBase.cpp
VideoMan_0.5/inputs/VMPointGrey/IPGRController.h
VideoMan_0.5/inputs/VMPointGrey/PGRCamera.cpp
VideoMan_0.5/inputs/VMPointGrey/PGRCamera.h
VideoMan_0.5/inputs/VMPointGrey/PGRController.cpp
VideoMan_0.5/inputs/VMPointGrey/PGRController.h
VideoMan_0.5/inputs/VMPointGrey/VMPointGrey.cpp
VideoMan_0.5/readme.txt
VideoMan_0.5/control/inputs
VideoMan_0.5/control/renderers
VideoMan_0.5/inputs/VMDirectShow
VideoMan_0.5/inputs/VMIDSFalcon
VideoMan_0.5/inputs/VMPointGrey
VideoMan_0.5/bin
VideoMan_0.5/control
VideoMan_0.5/examples
VideoMan_0.5/include
VideoMan_0.5/inputs
VideoMan_0.5
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