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文件名称:RealTimeRenderingTricksAndTechniquesInDirectX.ZIP
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Real-Time Rendering Tricks and Techniques in DirectX一书的书附源代码-Real-Time Rendering Tricks and Techniques in DirectX book a book attached to the source code
相关搜索: real time rendering
DirectX
real time rendering tricks and techniques
Rendering Tricks and Techniques in DirectX
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Readme.txt
start_here.html
Application.cpp
Application.h
Chapter6.dsp
Chapter6.dsw
Chapter6.exe
Chapter6.ncb
Chapter6.opt
Chapter6.plg
Executable.cpp
Executable.h
Chapter7.dsp
Chapter7.dsw
Chapter7.exe
Chapter7.ncb
Chapter7.opt
Chapter7.plg
Chapter08.dsp
Chapter08.dsw
Chapter08.exe
Chapter08.ncb
Chapter08.opt
Chapter08.plg
VertexApplication.cpp
VertexApplication.h
Chapter09.dsp
Chapter09.dsw
Chapter09.exe
Chapter09.ncb
Chapter09.opt
Chapter09.plg
TransformApplication.cpp
TransformApplication.h
Chapter10.dsp
Chapter10.dsw
Chapter10.exe
Chapter10.ncb
Chapter10.opt
Chapter10.plg
GeometryApplication.cpp
GeometryApplication.h
Chapter11.dsp
Chapter11.dsw
Chapter11.exe
Chapter11.ncb
Chapter11.opt
Chapter11.plg
LightingApplication.cpp
LightingApplication.h
Chapter12.dsp
Chapter12.dsw
Chapter12.exe
Chapter12.ncb
Chapter12.opt
Chapter12.plg
TextureApplication.cpp
TextureApplication.h
Chapter13.dsp
Chapter13.dsw
Chapter13.exe
Chapter13.ncb
Chapter13.opt
Chapter13.plg
TextureStateApplication.cpp
TextureStateApplication.h
Chapter14.dsp
Chapter14.dsw
Chapter14.exe
Chapter14.ncb
Chapter14.opt
Chapter14.plg
TestingApplication.cpp
TestingApplication.h
BasicVertexShaderApplication.cpp
BasicVertexShaderApplication.h
Chapter15.dsp
Chapter15.dsw
Chapter15.exe
Chapter15.ncb
Chapter15.opt
Chapter15.plg
DirectXFont.cpp
DirectXFont.h
Technique.dsp
Technique.dsw
Technique.exe
Technique.ncb
Technique.opt
Technique.plg
TechniqueApplication.cpp
TechniqueApplication.h
~VC2A8.tmp
~VC328.tmp
DirectXVideoTexture.cpp
DirectXVideoTexture.h
BasicTextApplication.cpp
BasicTextApplication.h
Chapter37.dsp
Chapter37.dsw
Chapter37.exe
Chapter37.ncb
Chapter37.opt
Chapter37.plg
BasicTimingApplication.cpp
BasicTimingApplication.h
Chapter38.dsp
Chapter38.dsw
Chapter38.exe
Chapter38.ncb
Chapter38.opt
Chapter38.plg
Back.bmp
Big_Checker.bmp
Big_Checker_Test.bmp
BikeRace.avi
Bump.bmp
BumpHeight.bmp
BumpHeight.dds
Chapter17.x
Chapter18.x
ColorCurve.bmp
CrossHair.dds
CubeMap.dds
CubeNegX.bmp
CubeNegY.bmp
CubeNegZ.bmp
CubePosX.bmp
CubePosY.bmp
CubePosZ.bmp
Front.bmp
Front.dds
Front_Alpha.bmp
Light.bmp
Light.dds
Pointlight.dds
Ring.x
SimpleTerrain.x
Simple_Plane.x
Spotlight.dds
TerrainRamp.x
TestCube.dds
Tile.bmp
Tile.dds
TileSmudge.bmp
Toon.bmp
ToonEdge.dds
TwoSpheres.x
bezierplane.x
bigship1.x
box.x
bumpnormal.dds
bumpsphere.x
bumptorus.x
crosshair.bmp
crosshair_alpha.bmp
cylinder.x
fattorus.x
grain.bmp
hirescube.x
hiresplane.x
lamppost.x
lorescube.x
planes.x
pointlight.bmp
pointlight_Attenuation.bmp
smallcube.x
spheres.x
spotlight.bmp
spotlight2.dds
spotlight_Attenuation.bmp
spotlight_Attenuation2.bmp
testgrade1.bmp
testgrade2.bmp
unitsphere.x
AdjustBrightness.psh
AdjustContrast.psh
Basic.vsh
Bezier.vsh
BezierControl.vsh
Billboard.vsh
BlackAndWhite.psh
BumpMap.vsh
BumpMapping.psh
ChangeLevels.psh
ChangeLevelsGrayScale.psh
CompareDepth.vsh
DirLights.vsh
EncodeDepth.vsh
EnvironmentBox.vsh
FindEdges.psh
Negative.psh
NonCartesian.vsh
PaletteSkin.vsh
PerPixelPick.vsh
PerPixelPointLight.vsh
PerPixelSpotLight.vsh
PerPixelToon.psh
PerPixelToon.vsh
PixelSetup.vsh
PointLight.psh
PointLights.vsh
ReflectRefract.vsh
ReflectiveBumpMap.vsh
ReflectiveBumpMapping.psh
ScaleNormals.vsh
Sepia.psh
ShadowMap.psh
ShadowVolume.vsh
Simple.psh
SineWave.vsh
Solarize.psh
SpotLight.psh
SpotLights.vsh
Toon.vsh
XRayGlasses.vsh
homepage.html
GameRes Readme.txt
start_here.html
Application.cpp
Application.h
Chapter6.dsp
Chapter6.dsw
Chapter6.exe
Chapter6.ncb
Chapter6.opt
Chapter6.plg
Executable.cpp
Executable.h
Chapter7.dsp
Chapter7.dsw
Chapter7.exe
Chapter7.ncb
Chapter7.opt
Chapter7.plg
Chapter08.dsp
Chapter08.dsw
Chapter08.exe
Chapter08.ncb
Chapter08.opt
Chapter08.plg
VertexApplication.cpp
VertexApplication.h
Chapter09.dsp
Chapter09.dsw
Chapter09.exe
Chapter09.ncb
Chapter09.opt
Chapter09.plg
TransformApplication.cpp
TransformApplication.h
Chapter10.dsp
Chapter10.dsw
Chapter10.exe
Chapter10.ncb
Chapter10.opt
Chapter10.plg
GeometryApplication.cpp
GeometryApplication.h
Chapter11.dsp
Chapter11.dsw
Chapter11.exe
Chapter11.ncb
Chapter11.opt
Chapter11.plg
LightingApplication.cpp
LightingApplication.h
Chapter12.dsp
Chapter12.dsw
Chapter12.exe
Chapter12.ncb
Chapter12.opt
Chapter12.plg
TextureApplication.cpp
TextureApplication.h
Chapter13.dsp
Chapter13.dsw
Chapter13.exe
Chapter13.ncb
Chapter13.opt
Chapter13.plg
TextureStateApplication.cpp
TextureStateApplication.h
Chapter14.dsp
Chapter14.dsw
Chapter14.exe
Chapter14.ncb
Chapter14.opt
Chapter14.plg
TestingApplication.cpp
TestingApplication.h
BasicVertexShaderApplication.cpp
BasicVertexShaderApplication.h
Chapter15.dsp
Chapter15.dsw
Chapter15.exe
Chapter15.ncb
Chapter15.opt
Chapter15.plg
DirectXFont.cpp
DirectXFont.h
Technique.dsp
Technique.dsw
Technique.exe
Technique.ncb
Technique.opt
Technique.plg
TechniqueApplication.cpp
TechniqueApplication.h
~VC2A8.tmp
~VC328.tmp
DirectXVideoTexture.cpp
DirectXVideoTexture.h
BasicTextApplication.cpp
BasicTextApplication.h
Chapter37.dsp
Chapter37.dsw
Chapter37.exe
Chapter37.ncb
Chapter37.opt
Chapter37.plg
BasicTimingApplication.cpp
BasicTimingApplication.h
Chapter38.dsp
Chapter38.dsw
Chapter38.exe
Chapter38.ncb
Chapter38.opt
Chapter38.plg
Back.bmp
Big_Checker.bmp
Big_Checker_Test.bmp
BikeRace.avi
Bump.bmp
BumpHeight.bmp
BumpHeight.dds
Chapter17.x
Chapter18.x
ColorCurve.bmp
CrossHair.dds
CubeMap.dds
CubeNegX.bmp
CubeNegY.bmp
CubeNegZ.bmp
CubePosX.bmp
CubePosY.bmp
CubePosZ.bmp
Front.bmp
Front.dds
Front_Alpha.bmp
Light.bmp
Light.dds
Pointlight.dds
Ring.x
SimpleTerrain.x
Simple_Plane.x
Spotlight.dds
TerrainRamp.x
TestCube.dds
Tile.bmp
Tile.dds
TileSmudge.bmp
Toon.bmp
ToonEdge.dds
TwoSpheres.x
bezierplane.x
bigship1.x
box.x
bumpnormal.dds
bumpsphere.x
bumptorus.x
crosshair.bmp
crosshair_alpha.bmp
cylinder.x
fattorus.x
grain.bmp
hirescube.x
hiresplane.x
lamppost.x
lorescube.x
planes.x
pointlight.bmp
pointlight_Attenuation.bmp
smallcube.x
spheres.x
spotlight.bmp
spotlight2.dds
spotlight_Attenuation.bmp
spotlight_Attenuation2.bmp
testgrade1.bmp
testgrade2.bmp
unitsphere.x
AdjustBrightness.psh
AdjustContrast.psh
Basic.vsh
Bezier.vsh
BezierControl.vsh
Billboard.vsh
BlackAndWhite.psh
BumpMap.vsh
BumpMapping.psh
ChangeLevels.psh
ChangeLevelsGrayScale.psh
CompareDepth.vsh
DirLights.vsh
EncodeDepth.vsh
EnvironmentBox.vsh
FindEdges.psh
Negative.psh
NonCartesian.vsh
PaletteSkin.vsh
PerPixelPick.vsh
PerPixelPointLight.vsh
PerPixelSpotLight.vsh
PerPixelToon.psh
PerPixelToon.vsh
PixelSetup.vsh
PointLight.psh
PointLights.vsh
ReflectRefract.vsh
ReflectiveBumpMap.vsh
ReflectiveBumpMapping.psh
ScaleNormals.vsh
Sepia.psh
ShadowMap.psh
ShadowVolume.vsh
Simple.psh
SineWave.vsh
Solarize.psh
SpotLight.psh
SpotLights.vsh
Toon.vsh
XRayGlasses.vsh
homepage.html
GameRes Readme.txt
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