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MonsterTruck-Program
- 3DS max 建模后 用opengl实现模型,包含地形和小车模型 天空盒 可以控制小车的运行等-Max OpenGL modeling with 3DS implementation model, including the terrain and the car model of the sky box can control the operation of the car, etc.
3D_Terrain
- openGL生成随机3D地形,MFC程序,高程为y坐标-openGL generate random terrain, MFC program
dixing
- 采用opengl实现地形绘制 摄像机漫游-Using OpenGL to achieve terrain rendering camera roaming
OpenGL_snow
- OpenGL虚拟场景中的雪景,有天空盒与地形设计,粒子系统只有雪-OpenGL virtual scene in the snow, the sky box and terrain design, only the snow particle system
Land3
- 地形渲染,使用OPENGL 和 C++变成,使用ROAM经典算法-terrain rendering, use OpenGL and C into use Applying ROAM classic algorithms
vcPopengl3DRoadedit
- vc6.0实现的OPenGL三维DEM地形上随意开辟公路,并三维显示一个在此路上奔跑的汽车。也可以种树。-A VC6.0 OpenGL program that can build road bsae on a DEM data,then run a car on this road.