搜索资源列表
bufengtouzhen
- 布冯投针 找一根铁丝弯成一个圆圈,使其直径恰恰等于平行线间的距离d。可以想象得到,对于这样的圆圈来说,不管怎么扔下,都将和平行线有两个交点。因此,如果圆圈扔下的次数为n次,那么相交的交点总数必为2n。 现在设想把圆圈拉直,变成一条长为πd的铁丝。显然,这样的铁丝扔下时与平行线相交的情形要比圆圈复杂些,可能有4个交点,3个交点,2个交点,1个交点,甚至于都不相交。 由于圆圈和直线的长度同为πd,根据机会均等的原理,当它们投掷次数较多,且相等时,两者与平行线组交点的总数可望也是一样的。这就是说,
three-particle-algorithms
- BPF算法(回溯粒子滤波),还包括判断粒子是否有效的子函数,以及其中用到的判断两条直线是否相交的函数(用来判断轨迹是否与墙壁相交)。- three particle filter algorithms(SIR,ASIR and BPF) for indoor pedestrian navigation.Also include a function for particle validation detection and a function to check if two lines i
Debug
- 开始界面出来之后出现背景音乐。游戏暂停、继续游戏、退出等操作设置,难度等级设置等。玩家可以通过键盘控制游戏区中贪吃蛇的运动方向,当贪吃蛇出界或者自身相交时,则结束游戏,否则当蛇吃到系统随机设置的食物时,则蛇身就加长,同时玩家总分增加, 过关之后也有胜利的声音 失败之后也有低落的声音 蛇采用图片,使得蛇更炫,更逼真-Began to appear after the interface out of the background music. Game suspended the operatio
TMyPolyStockh
- 实现凸多边形排样,使用临界多边形NFP判断两个凸多边形形是否相交,使用启发式算法提高效率, -Convex polygon nesting, polygon NFP to determine whether two convex polygon-shaped intersection, the use of heuristic algorithms to improve efficiency,
yuan_vc
- 求两圆相交面积 两圆半径分别问ar,br,两圆圆心距为d-Seeking two circles intersect area radius Q ar, br, two round Heart distance is d if ar+ br < d return 0 two circles from else if (fabs (ar-br),> d return area (min (ar , br)) of two circles covering else the two
RobotSim2006-8-9
- 这是我在几年前用Visual C++ 2003.net完成的机器人仿真项目,实现了:栅格环境的自定义生成、搜索,机器人的生成、路径行走和路径跟踪,障碍物的随机生成,动态规划法在路径跟踪中的应用,直线相交等图形学运算,OpenGL的应用,环境的保存和打开。-This is a project developed in Visual C++.net 2003 several years ago. In this project, it implemented: customedly generati
fitting
- 激光平面与标定板相交会形成一条直线。 激光平面在空间上位置是固定的,标定板每次移动到一个新位置时,就会产生一条新的交线(直线)。-The intersection of the laser plane calibration board will form a straight line. Laser plane position is fixed in space, the calibration plate each time it moves to a new location, it w
liangjuxingxiangjiaomianji
- 输入两个矩形,判断两个矩形是否相交,如果相交,计算出相交的面积,不相交返回。-Input the two rectangular determine whether two rectangles intersect if intersect, calculate the area of the intersection of disjoint return.
Intersect-point
- 插入点坐标,两条直线相交,可以实现点坐标的输出-The coordinates of the insertion point, the intersection of two straight lines, the output of the point coordinates can be achieved
dianyuxianduan
- 用MFC画点和画两条线并判断两条线是否相交的程序-MFC the painting point and draw two lines and to determine whether the two lines intersect program
MFCWORK2_CUT
- 绘图区中绘制矩形和线段,相交部分进行矩形对线段的裁剪-Drawing area, draw a rectangle and line segments, the intersection of rectangular cut on the line segment
Graphics-intersect-tangent
- 图形相交与相切,计算机图形学小程序,入门学习非常不错-Graphic intersect with the tangent to the computer graphics program, entry-learning is very good
GetJDLineToPlineExt
- 线段与多段线的交点,不能满足指定的相交次数时,按 最后一次 交点返回,若无交点,则与最后一点的水平线相交-Get thi itersection point of Line to Mpline
VBstereographic-projection
- 绘制赤平投影图把面和线投影在投影球的赤道平面上,在构造地质学中用以解决地质构造的角度和方位问题。其基本原理就是把面和线放在一个投影球的中心,通过球心的面和线延伸后与球面相交,分别形成弧线和点。-stereographic projection
polygon-Tap
- 实现多边形的点选的小程序,实现读取.shp文件和与直线相交判断的高亮显示。-Polygon click the applet to achieve read shp file, and intersected judgment highlighted.
testCross
- 计算两条线段相交的程序,求取线段相交的交点,很快!-Calculate the two line segments intersect program
circle-Hough
- hough变换是实现图像边缘检测的一种有效方法,其基本思想是将测量空间的一点变换到参量空间中的一条曲线或一个曲面,而具有同一参量特征的点交换后在参量空间中相交,通过判断交点处的积累程度来完成特征曲线的检测,-hough transform to achieve image edge detection of one kind of effective method The basic idea of the measurement space point conver
test
- 输入两组直线上的点,判断并绘制两直线相交情况的图形界面!-Input point groups on the straight line is determined and plotted the graphical interface of the two straight lines intersecting the situation!
straight-line
- 判断两直线之间的关系,包括平行,重合,相交三种关系-To judge the relations between the two straight lines, including parallel, overlap, intersection of three case
away3dTest
- 基于第三方空间away3d 的3D道路的标注显示与碰撞分析,其中包括了3d道路在摄像机环境下与屏幕相交的切割后投影到平面坐标系在返回投影到平面坐标系的实用计算-Labels of 3D roads and Collision detection in away3D for Flex