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opengl_qt_linghting_blending
- 本次实验主要是学习下opengl中光照的使用方法,opengl中的光照分为环境光,漫射光,镜面光,反射光4种,这里主要是学习环境光和漫射光的设置,同时对比下opengl中支持的几种纹理滤波方式的效果,另外也可以加入色彩融合效果。这次实验是将一个木箱纹理贴到一个立方体上,然后我们在空间屏幕正外方设置了一个光源,可以用键盘的L键来控制该光源的开启和关闭;用F键来旋转程序中用到的3种滤波方式,按下F键后,依次切换该3种方式;用PageUp键来使物体离观察者越来越远,相反,用PageDown来使物体离我
antipoly
- 一个可旋转缩放的彩色立方体,是基于opengl下泻的-A rotating cube color scale is based on opengl tumble of
CRotatingCudeo
- 旋转的彩色立方体。VS2005习作旋转转的彩色立方体代码(WM5.0下的D3D) -Rotating color cube. The color rotating cube code VS2005 assignments (WM5.0 D3D)
MFCOpenGL
- 用openGL写的立方体的旋转和速度调节的代码-Code written with openGL cube rotation and speed adjustment
SampleCube_MouseControl
- 基於opengl的旋转立方体程序. 主要支持鼠标控制,鼠标拖动旋转,移动.-an openGL based project for a spinning cube controlled by mouse event. supporting mouse controlled rotation and transfer
cube
- opengl能够旋转的立方体,多种颜色,鼠标多种控制-OpenGL able to rotate the cube, a variety of colors, mouse multiple control
zhuanpan
- 通过MFC对话框工程创建一个窗口,在该窗口中使用opengl绘制立方体,圆锥等3D图形,旋转等-MFC dialog project to create a window, the window the opengl rendering cube, cone and 3D graphics, rotation
OpenGL_Mouse_rotate_physical
- Win32控制台程序实现的鼠标旋转物体及裁剪平面框架,可以直接添加绘制物体替换茶壶及茶壶下面的立方体生成代码。-Win32 console program the mouse to rotate objects and clipping plane framework can be added directly to draw objects replace teapots and teapot cube below to generate code.
RotateCube
- 该段程序是利用OPenGL和Visual c++ 开发环境编写而成的旋转立方体程序。适合初学者学习。-This section of the program is written in OPenGL, and Visual c++ development environment rotating cube program. Suitable for beginners to learn.
cubetex
- 旋转程序OpenGL_带纹理立方体的旋转程序-To texture cube rotation program OpenGL_ with rotating program
Romote
- 计算机图形学相关程序,可以实现三维立方体的旋转效果-Computer graphics program, you can achieve the effect of the rotation of the three-dimensional cube
MFC_OPENGL_rotate_translate_zoom
- 本例子实现画立方体的例子,多面体可以参考此程序,程序实现了三维立体图形的旋转,平移和缩放,旋转通过鼠标左键实现,平移通过方向键实现,缩放通过鼠标滚轮实现-The example painted cube example, the polyhedron can refer to this program, the program to achieve a rotation of three-dimensional graphics, pan and zoom, and rotate the lef
DX-Project-3
- 《DirectX 8 教程》及配套代码 第三章: 旋转的立方体 Introduction (序) 3D World Space (3D 世界空间) Backface Culling (背面拣选) How to make a cube (怎样创建立方体) Matrices (矩阵) World Matrix(世界矩阵) View Matrix(视图矩阵) Projection Matrix(投影矩阵) -" DirectX 8
six
- 首先绘制出原始立方体,然后根据三维图形的基本几何变换算法,做出立方体的平移、比例、旋转、反射、错切五种变换。主要是要在实验过程中掌握三维平移、比例、旋转、反射和错切这5种变换方法和三维坐标向屏幕二维坐标变换的方法。-First draw the original cube to make cube translational and basic geometric transformation algorithm based on three-dimensional graphics, scal
jquery.imagecube.package-1.2.2
- 设置一个部门包含图像之间的旋转就像一个立方体的脸上。你也可以“旋转”文本块,如果你想要的。你有控制的方向和速度旋转。 -Sets a division to rotate between contained images as if they were on the faces of a cube. You can also "rotate" blocks of text if you want. You have control over the direction and speed o
3dcube
- 该程序可以绘制一个五色立方体,即每一个顶点都有与它周围四点不同的颜色,并且能够旋转、平移等。-This is a program about 3D picturing whit five colour and being able to rotate or transmit.
cgDHJ3dTrans6
- 三维空间中立体图形的变换,包括三角形,球体,立方体的旋转,缩放,投影,光照以及视角的旋转-3D opengl
032010
- opengl 立方体编程代码 键盘上下左右可以进行旋转控制-opengl cube programming code keyboard up and down left and right rotary control
3DView
- 一个opengl编写的立方体多重纹理程序,将图片贴在立方体的六个面上,并可以控制旋转,使切片图像三维可视化。-A written opengl the cube multitexture procedures pictures posted on the six faces of the cube, and can control the rotation of the slice images of 3D visualization.
cube
- 用opengl绘制的旋转立方体,很好,很实用,能让你学会很多-Rotating cube opengl rendering, very good, very practical, allowing you to learn a lot