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- 粒子系统做的一个星空图,伴随有星星的闪烁-a program based on particle system,implemented of OPENGL
Particle
- 一个关于OpenGL的火焰粒子系统,逼真的-The flame of a particle system on the OpenGL
FireTest(5.17)
- 基于OpenGL的火焰模拟程序。 此程序采用粒子系统制作。-opengl program visual the fire
FireworkSystem
- 许多自然现象是由很多小的小颗粒组成的,它们有相似的行为。(例如,雪花落下,闪烁的火焰,冲出枪管的“子弹”),粒子系统用来模拟这种现象-Many natural phenomena is caused by many small, consisting of small particles, they have similar behavior. (For example, snowflakes fell, flashing flame, out of the barrel of the &quo
3Dshoot
- 实现了基本的3D场景,并利用粒子系统渲染子弹的射击过程,遇到敌人产生的爆炸效果利用纹理贴图实现,效果较为真实。-To achieve the basic 3D scenes, and to use particle system rendering the process of firing bullets, encountered the enemy generated explosions effects of the use of texture mapping to achieve th
MyParticle
- 基于DirectX实现简单的雨、雪以及喷泉效果的粒子系统。-Based on DirectX to achieve a simple rain, snow and the fountain effect of particle system.
openglparticalspring
- opengl粒子系统实现喷泉模拟,非常炫-opengl particle system implementation fountain simulation, very-hyun
irrlicht-1.7.1
- Irrlicht是一个3D游戏引擎。它具有高效,实时等特点,是个完全跨平台的引擎,使用D3D、OpenGL和它的自己的渲染程序。支持动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。目前最新版本是1.7.1。-Irrlicht is a 3D game engine. It has high-performance, real-time characteristics, it is a totally cross-platform engine, using D3D, OpenGL
rain_snow
- 下雨,下雪代码 运用粒子系统,新人可以好好学习-Rain, snow code using particle systems, newcomers can learn
ParticleSystem
- 转载一个简单的粒子效果实现,便于学习粒子系统也可直接使用到自己的程序中。作者在他网站上做了个例子程序 http://www.jhlabs.com/java/particles.html-a simple particle system
weather
- osg天气,osg利用封装在OPENGL的粒子系统,设计的天气系统,将雨和雪的情况反映出来-osg weather, osg OPENGL using encapsulated in the particle system, the design of weather system, rain and snow conditions will be reflected in
ParticeSnow
- 代码使用粒子系统实现了雪花飞舞的效果,为粒子系统模拟不规则物体提供了一些参考。-Particle system implements the code to use snow flying effect, the particle system simulation gives some irregular objects.
Waterfall
- 实现粒子系统在瀑布仿真中的应用。有背景声音效果,粒子碰撞检测系统等-Achieve particle system in Fall Simulation. A background sound effects, particle systems, collision detection
Snow
- opengl基于粒子系统的雪花模拟,实现了雪花飞舞的效果-opengl snow simulation based on particle systems, to achieve the effect of flying snow
02_ComplexSample
- 用c++和direct3d实现的粒子系统效果-no
rain
- D3D开发的粒子系统的应用,雨滴效果逐层渐进。-D3D development of particle system application layer progressive raindrop effect.
snow
- D3D开发的粒子系统应用,雪的效果逼真,算法经典。-D3D development of particle system applications, the effect of real snow, the classic algorithm.
bones_animation_particlesystem
- 内容是人的骨骼动画加上粒子系统效果,里面有现成的exe文件,运行即可观察效果。-Content is a human skeleton animation and particle system effects, which have ready-made exe file, run the effect can be observed.
OpenGL_Particle_System_documentation_to_explain_th
- OpenGL粒子系统讲解经典文档OpenGL Particle System documentation to explain the classic-OpenGL Particle System to explain the classic document OpenGL Particle System documentation to explain the classic
Protechny
- OPenGL粒子系统设计实例,雪花,生命周期,数据结构,形式描述.-OPenGL particle system design example, snow, life cycle, data structures, formal descr iption.