搜索资源列表
Texture
- 用opengl编写的一个纹理贴图例子,相当的经典,对初学者帮助很大。-Prepared using a texture mapping opengl example, very classic, very helpful for beginners.
textrue3d_opengl
- 文件为基于OPENGL的3D纹理贴图程序,适合于初学者,为红宝书源码例程-Paper-based OPENGL, 3D texture mapping process, suitable for beginners, for the Little Red Book source code routines
OpenGLwlzt
- 在vc++6.0中用OpenGL实现纹理贴图产生的字体-In vc++6.0 to achieve texture mapping using OpenGL generated fonts
MyOpenGLTest
- 主要实现了opengl的纹理贴图和三维操作。-Main achieved opengl texture mapping and three-dimensional operation.
GraphicsHomework
- 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统,应老师要求,完成的主要功能如下。 必做部分: 1. 采用3DS Max对三维场景进行了建模。场景中包含了建筑物、道路、天空等基本元素,实现了场景的纹理贴图功能。(见图1,2) 2. 实现了通过3DS Loader读取场景数据。 3. 使用了OpenGL和GLUT扩展库来实时绘制上述场景,画面生成速度达到36帧/秒。 4. 提供了友善的用户界面,并实现了多角度场景的交互漫游,可以以第一人称行走的方式漫游场景
用OPENGL+MFC编的三维地形
- 用OPENGL+MFC编的三维地形,可以构建TIN,旋转,平移,还加了纹理贴图,有数据。-OPENGL+ MFC series with three-dimensional terrain, you can build TIN, rotation, translation, has added texture, there are data.
Quadrics
- Quadrics 基于OpenGL的纹理贴图程序-Quadrics based on OpenGL Texture
Direct3D
- Direct3D 飞机纹理贴图,带有详细的注释,很好的DirectX学习的例子。VS2005下编译通过,没错误。(VC开发)-Direct3D texture mapping aircraft, with detailed notes, a good example of learning DirectX. Compile under VS2005, no errors. (VC development)
Roaming_System
- 该实验是教室漫游检测系统,实验综合运用多种opengl功能,包括碰撞检测、灯光效应、纹理贴图,并且导入了3d模型。-The classroom experiment is roaming detection system, integrated use of various experimental opengl functions, including collision detection, lighting effects, texture mapping, and into the 3d
texture
- OPenGL开发的纹理贴图,定点选择,纹理绘制。-OPenGL development of texture mapping, point selection, texture mapping.
Direct3D_2D
- 使用direct3D api封装的2D图形引擎,可实现常用纹理贴图,字体显示等等效果-Use direct3D api package 2D graphics engine, can be used to achieve texture, font, and so effect
DrawTree
- 使用opengl 进行画树的实现 有纹理贴图 光源阴影 -Use opengl to draw the tree shadows to achieve a light texture mapping
Camera
- Dx9中对于关于摄像机的应用,当然也包含纹理贴图等方法,方便读者使用,而且都是源码哟!-Dx9 about the application of camera for, of course also contains texture, convenient use, and are readers source!
gl_ms3d_loader
- 读取ms3d文件并且实现衣服的纹理贴图~-Read ms3d file and texture mapping to achieve clothes ~
VCOpenGL
- 基于VISUALC++的opengl纹理贴图的详细文档基于VC的OpenGL纹理映射技术的研究与实现-Based on VISUALC++ The detailed documentation opengl texture mapping
TexSeaWave
- DirectX & VC++2005通过纹理贴图实现海浪效果模拟--效果不错。-DirectX & VC++2005 achieved through texture mapping wave simulation results- good results.
VisualReality
- 此程序为OpenGL,装饰了一间小屋,内有壁画、桌几,吊灯窗户等物品,同时运用了OpenGL中的灯光、材质和纹理贴图等技术。-This program is OpenGL, decorated with a hut, there are murals, several tables, chandeliers windows and other items at the same time using the OpenGL' s lighting, material and texture
Meshes
- 用directx编写的三维物体的纹理贴图加上图形自动旋转-Graphic texture mapping with automatic rotation
Lesson17
- 在基于VC的OpenGL中加入使用四边形纹理贴图把文字显示在屏幕上-OpenGL-based VC' s use of quadrilateral texture mapping to add the text displayed on the screen
Chapter20sample01
- Directx游戏编程20章的示例:通过特效文件实现光照效果和纹理贴图的源代码,修正了两处错误。-Chapter 20 Game Programming Directx example: lighting effects achieved by the effect file and texture mapping the source code, fixes two errors.